Zobrazeno 1 - 10
of 18
pro vyhledávání: '"Sarvmaili, Mahtab"'
Existing example-based prediction explanation methods often bridge test and training data points through the model's parameters or latent representations. While these methods offer clues to the causes of model predictions, they often exhibit innate s
Externí odkaz:
http://arxiv.org/abs/2403.15576
Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D, predicting th
Externí odkaz:
http://arxiv.org/abs/2401.03410
Autor:
Zare, Nader, Amini, Omid, Sayareh, Aref, Sarvmaili, Mahtab, Firouzkouhi, Arad, Matwin, Stan, Soares, Amilcar
The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environment in which 24 autonomous agents play on two opposing teams. In this
Externí odkaz:
http://arxiv.org/abs/2401.03406
Autor:
Zare, Nader, Sayareh, Aref, Amini, Omid, Sarvmaili, Mahtab, Firouzkouhi, Arad, Matwin, Stan, Soares, Amilcar
Soccer, also known as football in some parts of the world, involves two teams of eleven players whose objective is to score more goals than the opposing team. To simulate this game and attract scientists from all over the world to conduct research an
Externí odkaz:
http://arxiv.org/abs/2307.16875
The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major one among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach, competing against each other. The players can only c
Externí odkaz:
http://arxiv.org/abs/2305.19283
Autor:
Zare, Nader, Amini, Omid, Sayareh, Aref, Sarvmaili, Mahtab, Firouzkouhi, Arad, Rad, Saba Ramezani, Matwin, Stan, Soares, Amilcar
Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. Several base codes have been released for the RoboCup soccer sim
Externí odkaz:
http://arxiv.org/abs/2211.08585
In this report, we briefly present the technical procedure and simulation steps for the 2D soccer simulation of team Cyrus. We emphasize on this document on how the prediction of teammates' behavior is performed. In our proposed method, the agent rec
Externí odkaz:
http://arxiv.org/abs/2206.02310
Maritime autonomous transportation has played a crucial role in the globalization of the world economy. Deep Reinforcement Learning (DRL) has been applied to automatic path planning to simulate vessel collision avoidance situations in open seas. End-
Externí odkaz:
http://arxiv.org/abs/2106.14130
Autor:
Zare, Nader, Sadeghipour, Mohsen, Keshavarzi, Ashkan, Sarvmaili, Mahtab, Nikanjam, Amin, Aghayari, Reza, Firouzkoohi, Arad, Abolnejad, Mohammad, Elahimanesh, Sina, Akhgari, Amin
Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a method for
Externí odkaz:
http://arxiv.org/abs/2008.03456
Autor:
Etemad, Mohammad, Zare, Nader, Sarvmaili, Mahtab, Soares, Amilcar, Machado, Bruno Brandoli, Matwin, Stan
Unmanned Surface Vehicles technology (USVs) is an exciting topic that essentially deploys an algorithm to safely and efficiently performs a mission. Although reinforcement learning is a well-known approach to modeling such a task, instability and div
Externí odkaz:
http://arxiv.org/abs/2003.10249