Zobrazeno 1 - 10
of 130
pro vyhledávání: '"Sara de Freitas"'
Publikováno v:
Smart Learning Environments, Vol 8, Iss 1, Pp 1-25 (2021)
Abstract This study employed a phenomenographic approach to investigate science teachers’ conceptions of inquiry-based learning through a serious game. Simaula is a prototype game designed and used as a virtual practicum for eliciting understanding
Externí odkaz:
https://doaj.org/article/9454495638f2492ab3e7dffeb2646b6a
Publikováno v:
Computers in Human Behavior Reports, Vol 5, Iss , Pp 100172- (2022)
As social media becomes one principal mediator of human interaction around the globe, its features such as gamification both enable and shape user behavior (e.g. enhancing habit formation), communication and relationships. In order to contribute to t
Externí odkaz:
https://doaj.org/article/72de06a583ba4ae28ed9d9d9aa572fc4
Autor:
Sara de Freitas, Victoria Uren, Kristian Kiili, Manuel Ninaus, Panagiotis Petridis, Petros Lameras, Ian Dunwell, Sylvester Arnab, Stephen Jarvis, Kam Star
Publikováno v:
Information, Vol 14, Iss 2, p 99 (2023)
Feedback is a critical aspect of optimised learning design, but there are few, if any, feedback models that map different types of feedback and how they may assist students to increase performance and enhance their learning experience. This research
Externí odkaz:
https://doaj.org/article/ef234b564bcd4a2eacac4ce1cc7f860d
Autor:
Jannicke Madeleine Baalsrud Hauge, Ioana A. Stanescu, Sylvester Arnab, Pablo Moreno Ger, Theodore Lim, Angel Serrano-Laguna, Petros Lameras, Maurice Hendrix, Kristian Kiili, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano
Publikováno v:
International Journal of Serious Games, Vol 2, Iss 1 (2015)
The challenge of delivering personalized learning experiences is often increased by the size of classrooms and online learning communities. Serious Games (SGs) are increasingly recognized for their potential to improve education. However, the issues
Externí odkaz:
https://doaj.org/article/8470ee68b2604d6798e9a266d0b97d68
Autor:
Panagiotis Petridis, Ian Dunwell, Fotis Liarokapis, George Constantinou, Sylvester Arnab, Sara de Freitas, Maurice Hendrix
Publikováno v:
Journal of Electrical and Computer Engineering, Vol 2013 (2013)
In recent years, virtual reality and augmented reality have emerged as areas of extreme interest as unique methods for visualising and interacting with digital museum artefacts in a different context, for example, as a virtual museum or exhibition, p
Externí odkaz:
https://doaj.org/article/05ec42bc777c473cb127c3205d83a998
Publikováno v:
Systems, Vol 4, Iss 2, p 24 (2016)
Dynamic sophisticated real-time adaptation is not possible with current e-learning technologies. Our proposal is based on changing the approach for the development of e-learning systems using dynamic languages and including them in both platforms and
Externí odkaz:
https://doaj.org/article/c7ebc1f7ddfb486e864ca98672c6a869
Autor:
Sara de Freitas, Gerald P. Roberts
Publikováno v:
Research in Learning Technology, Vol 11, Iss 3 (2003)
This study compares continual assessment data, intake numbers, retention numbers and final examination grades of a mixed cohort of face-to-face and distance learners against similar data from previous years where e-learning materials were not used in
Externí odkaz:
https://doaj.org/article/251702618e954995b998ad62342d3410
Publikováno v:
Studies in Higher Education. 47:1890-1902
Transnational education (TNE) has grown significantly in developing countries but providing quality and scaling to large student numbers is a challenge for universities. Blended learning offers a potential solution for scaling at high quality. A larg
Publikováno v:
Teaching Legal Education in the Digital Age ISBN: 9780429351082
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::32cf8cd30c80dbb691b38861cba1eb98
https://doi.org/10.4324/9780429351082-1
https://doi.org/10.4324/9780429351082-1