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pro vyhledávání: '"Sankaralingam, Karu"'
Porting code from CPU to GPU is costly and time-consuming; Unless much time is invested in development and optimization, it is not obvious, a priori, how much speed-up is achievable or how much room is left for improvement. Knowing the potential spee
Externí odkaz:
http://arxiv.org/abs/1906.07840
Autor:
Gangadhar, Vinay, Balasubramanian, Raghu, Drumond, Mario, Guo, Ziliang, Menon, Jai, Joseph, Cherin, Prakash, Robin, Prasad, Sharath, Vallathol, Pradip, Sankaralingam, Karu
Publikováno v:
2015 IEEE Hot Chips 27 Symposium (HCS); 2015, p1-43, 43p
Autor:
Sinclair, Matthew
Publikováno v:
IndraStra Global.
As graphics processing unit (GPU) architects have made their pipelines more programmable in recent years, GPUs have become increasingly general-purpose. As a result, more and more general-purpose, non-graphics applications are being ported to GPUs. P