Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Sahra Kunz"'
Autor:
Sahra Kunz, Ekaterina Cordas
Publikováno v:
Journal of Science and Technology of the Arts, Vol 14, Iss 3 (2022)
The materials presented in this dossier aim to open a discussion on the present and future(s) of animation and invite the readers to look critically at the role of the medium in the contemporary world. By including articles from scholars and visual e
Externí odkaz:
https://doaj.org/article/f57383e5415e4734ad6370e0ec007fc8
Autor:
sahra kunz
Publikováno v:
Journal of Science and Technology of the Arts, Vol 4, Iss 1 (2012)
A review of the companion volume for Maus I and Maus II by Art Spiegelman
Externí odkaz:
https://doaj.org/article/0aec8b5408084f8fbef933ec6f73d3c4
Publikováno v:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783031289927
In this work, we intend to explore how motion capture technology can be used in the video game industry as a form of empowerment for female protagonists. We aim to highlight video games in which motion capture was used to portray reality and humanity
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e6f0f58ef57c8075ea0301ae8494c585
https://doi.org/10.1007/978-3-031-28993-4_35
https://doi.org/10.1007/978-3-031-28993-4_35
Despite all the technological advances in the field of computer graphics, the uncanny valley effect is still an observed phenomenon affecting not only how animated digital characters are developed but also the audience's reaction during a film sessio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a65491a491f45a80923a029d969e19b3
https://doi.org/10.4018/978-1-7998-3669-8.ch005
https://doi.org/10.4018/978-1-7998-3669-8.ch005
Autor:
Ricardo Megre, Sahra Kunz
Publikováno v:
EVA
In this paper we discuss a novel multidisciplinary method for computer animation, using motion capture ( 'mocap') as reference, combining techniques from 2D and 3D animation, and digital sculpting. Our method develops a process to create animation ba
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ae875fa41ef84b6814293de0cbf3f1d2
https://ciencia.ucp.pt/en/publications/2a053466-734b-40e7-ba5f-f61341ac4c4f
https://ciencia.ucp.pt/en/publications/2a053466-734b-40e7-ba5f-f61341ac4c4f