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pro vyhledávání: '"Sławomir Kowalewski"'
Autor:
Sławomir Kowalewski
Publikováno v:
Colloquia Germanica Stetinensia, Vol 33 (2024)
The article presents the results of an analysis of emotions that is mainly based on the assumptions of discourse linguistics and partly also of media linguistics. The article focuses on the question of how emotions are constructed, manifested and gen
Externí odkaz:
https://doaj.org/article/d21504035e054d18a950749819b9b2ff
Autor:
Sławomir Kowalewski, Laura Kowalska
Publikováno v:
Colloquia Germanica Stetinensia, Vol 32 (2023)
The aim of this article is to show which means and strategies can be used to manifest or generate emotions as communicative phenomena in memes. The research corpus includes Polish memes on German-Polish relations. The research has an interdisciplinar
Externí odkaz:
https://doaj.org/article/f3451a169ab241e9aa3b33f786f543c4
Autor:
Sławomir Kowalewski
Publikováno v:
Językoznawstwo, Iss 15 (2022)
Artykuł prezentuje mediolingwistyczną analizę gier komputerowych, która w sposób szczególny skoncentrowała się na kategorii hipertekstualności. Korpus badawczy stanowią gry komputerowe różnego rodzaju, aby jak najlepiej przedstawić ich m
Externí odkaz:
https://doaj.org/article/ddb1b8efb0b14a51a2e6ee312684c5de
Autor:
Gesine Lenore Schiewer, Jacek Szczepaniak, Janusz Pociask, Jarosław Bogacki, Sławomir Kowalewski
Publikováno v:
Handbücher zur Sprach-und Kommunikationswissenschaft / Handbooks of Linguistics and Communication Science [HSK] 46/3 ISBN: 9783110795486
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b3a7ecedb8b838668002c5b2d0cad9cc
https://doi.org/10.1515/9783110795486-012
https://doi.org/10.1515/9783110795486-012
Autor:
Sławomir Kowalewski
Publikováno v:
Językoznawstwo. 15:105-120
Computer games as hypertexts The article deals with the media-linguistic analysis of selected computer games, in particular focusing on the category of hypertextuality. Different types of computer games are analyzed, with the aim of demonstrating the
Autor:
Sławomir Kowalewski
Publikováno v:
Forum Filologiczne Ateneum. :85-104
The main goal of this article is to linguistically analyse the livestream of computer games. The study has interdisciplinary nature – it is based mainly on media linguistics instruments. However, the paper also refers to certain aspects of text lin