Zobrazeno 1 - 10
of 36
pro vyhledávání: '"Ryuuki Sakamoto"'
Publikováno v:
ELCVIA Electronic Letters on Computer Vision and Image Analysis, Vol 7, Iss 2 (2008)
We present a method for optimizing the reconstruction and rendering of 3D objects from multiple images by utilizing the latest features of consumer-level graphics hardware based on shader model 4.0. We accelerate visual hull reconstruction by rewriti
Externí odkaz:
https://doaj.org/article/24c74a17b3154a4fb126abbb21cbeb31
Publikováno v:
GCCE
This paper proposes an interactive e-book which multi-viewpoint images and text are linked, to let user easily understand the contents such as catalogue or textbook which are composed of images and explanation. By displaying bullet-time video, it mak
Publikováno v:
MobileHCI
We present new alternative interfaces for zooming out on a mobile device: Bounce Back and Force Zoom. These interfaces are designed to be used with a single hand. They use a pressure-sensitive multitouch technology in which the pressure itself is use
Publikováno v:
DEStech Transactions on Computer Science and Engineering.
This paper describes a closed-form algorithm of recovering the projected centers of a parallel circle-pair from one image. By using the common tangents of a circle-pair as the key helper for solving the problem, we have developed an algorithm that on
Publikováno v:
ROBIO
This paper describes a method that detects two co-planar circular shaped objects having the same radius from an image with clutter background. We propose an unique RANSAC based method for detecting the candidates of ellipses that divides the circular
Publikováno v:
MobileHCI
UIST (Adjunct Volume)
UIST (Adjunct Volume)
We present a ?Fix and Slide? technique, which is a concept to use a movable background to place a caret insertion point and to select text on a mobile device. Standard approach to select text on the mobile devices is touching to the text where a user
Publikováno v:
SIGGRAPH Posters
In this paper, we present a convenient method for camera calibration with arbitrary co-planar circle-pairs from one image. This method is based on the accurate recovery of the projected centers of the circle pairs using a closed-form algorithm.
Publikováno v:
SIGGRAPH Posters
In this paper, we present ARTTag, an aesthetic fiducial marker system, of which the design development can be performed with any color, texture, shape, or other features as long as circle pairs are integrated. By utilizing the projective properties o
Publikováno v:
Multimedia Tools and Applications. 44:87-110
We introduce a cinematographic video production system to create movie-like attractive footage from our indoor daily life. Since the system is designed for ordinary users in non-studio environments, it is composed of standard hardware components, pro
Autor:
Itaru Kitahara, Kaoru Tanaka, Tomoji Toriyama, Kiyoshi Kogure, Megumu Tsuchikawa, Ryuuki Sakamoto
Publikováno v:
IEICE Transactions on Information and Systems. :1637-1648
application/pdf
This paper shows the effectiveness of a cinematographic camera for controlling 3D video by measuring its effects on viewers with several typical camera works. 3D free-viewpoint video allows us to set its virtual camera on arbitra
This paper shows the effectiveness of a cinematographic camera for controlling 3D video by measuring its effects on viewers with several typical camera works. 3D free-viewpoint video allows us to set its virtual camera on arbitra