Zobrazeno 1 - 10
of 59
pro vyhledávání: '"Ryan, Rogers"'
Autor:
Rachel Cummings, Damien Desfontaines, David Evans, Roxana Geambasu, Yangsibo Huang, Matthew Jagielski, Peter Kairouz, Gautam Kamath, Sewoong Oh, Olga Ohrimenko, Nicolas Papernot, Ryan Rogers, Milan Shen, Shuang Song, Weijie Su, Andreas Terzis, Abhradeep Thakurta, Sergei Vassilvitskii, Yu-Xiang Wang, Li Xiong, Sergey Yekhanin, Da Yu, Huanyu Zhang, Wanrong Zhang
Publikováno v:
Harvard Data Science Review, Vol 6, Iss 1 (2024)
Externí odkaz:
https://doaj.org/article/b2e67d0dbbbb45968b681bb675b120fc
Autor:
Ryan Rogers
How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the posi
Autor:
Ryan Rogers, Subbu Subramaniam, Sean Peng, David Durfee, Seunghyun Lee, Santosh Kumar Kancha, Shraddha Sahay, Parvez Ahammad
Publikováno v:
The Journal of Privacy and Confidentiality, Vol 11, Iss 3 (2021)
We present a privacy system that leverages differential privacy to protect LinkedIn members' data while also providing audience engagement insights to enable marketing analytics related applications. We detail the differentially private algorithms an
Externí odkaz:
https://doaj.org/article/88e6c22068f24a9aaff8dbba6710dca4
Publikováno v:
Journal of Manufacturing Processes. 97:100-114
Publikováno v:
Cancer Research. 82:P5-15
INTRODUCTIONWomen who carry BRCA1/2 mutations are at significantly increased risk of breast, ovarian, pancreatic and other cancer. Little is known regarding the use of dietary supplements among women harboring BRCA1/2 mutations. This study aims to ch
Publikováno v:
KOME. 10:60-75
The COVID-19 pandemic altered the higher education landscape in a number of ways. It, specifically, made the online/distance learning environment more prominent among institutions as 96% of colleges and universities in the U.S. shifted at least some
Publikováno v:
Journal of Broadcasting & Electronic Media. 64:815-835
In May 2019, the World Health Organization identified “gaming disorder” as a mental illness. The decision followed debate in which the video game industry, gamers, and researchers disagreed over wh...
Publikováno v:
Communication & Sport. 10:175-194
Although there have been significant strides in terms of understanding motivations for esports participation and consumption, there has been limited research done with regard to the consumption of specific games and titles within esports. Previous wo
Autor:
Ryan Rogers
Publikováno v:
Journal of Sports Economics. 21:610-627
This study provides an experiment to examine whether announcer gender impacts audience demand. With special attention to literature detailing the role of women in sports, sports economics, as well as uses and gratifications theory, this study provide
Publikováno v:
International Journal of Sports Marketing and Sponsorship. 21:561-576
PurposeTo understand how esports viewers perceive endemic and non-endemic sponsors during an event.Design/methodology/approachThe researchers employed a four-condition experiment. Participants were randomly assigned to watch a clip with one of four p