Zobrazeno 1 - 10
of 121
pro vyhledávání: '"Rosella Gennari"'
Publikováno v:
Smart Cities, Vol 5, Iss 2, Pp 475-495 (2022)
Smart solutions are widespread and diversified. Smart cities and smart objects are example of smart solutions. Their design usually follows certain patterns so that they can detect events and react accordingly. As future citizens, children are expect
Externí odkaz:
https://doaj.org/article/3fdb478dcaa842d18a5463efeddfe957
Autor:
Gabriella Dodero, Rosella Gennari
Publikováno v:
Interaction Design and Architecture(s), Iss 23, Pp 24-37 (2015)
Extreme apprenticeship, an emerging learning methodology, has been used in a blended fashion for teaching a technical subject: bash scripting for operating systems. Online learning was first supported with the Moodle platform, and then enhanced with
Externí odkaz:
https://doaj.org/article/bab97c302eca49c88b40f3e896445ecf
Autor:
Margherita BRONDINO, Gabriella DODERO, Rosella GENNARI, Alessandra MELONIO, Daniela RACCANELLO, Santina TORELLO
Publikováno v:
Advances in Distributed Computing and Artificial Intelligence Journal, Vol 3, Iss 4, Pp 1-12 (2014)
This paper presents a game design experience in primary schools, with children creating game design ideas and prototypes. Children were organized in cooperative groups. Game design tasks were organized following gamification principles, with ad-hoc g
Externí odkaz:
https://doaj.org/article/5b854d99eadf4385b3bd3c1e8a17684e
Publikováno v:
Interaction Design and Architecture(s), Iss 29, Pp 3-5 (2016)
Externí odkaz:
https://doaj.org/article/0f0d27aaf69a45389dfe7b582c4aeb06
Autor:
Rosella GENNARI, Pierpaolo VITTORINI, Tania di MASCIO, Fernando DE LA PRIETA, Vincenza COFINI
Publikováno v:
Advances in Distributed Computing and Artificial Intelligence Journal, Vol 1, Iss 3, Pp 55-68 (2013)
TERENCE is an FP7 ICT European project that is developing an adaptive learning system for supporting poor comprehenders and their educators. Its learning material are books of stories and games. The games are specialised into smart games, which stimu
Externí odkaz:
https://doaj.org/article/e314514b0d74446d883a5ac7a599caeb
Autor:
Vincenza COFINI, Fernando DE LA PRIETA, Tania di MASCIO, Rosella GENNARI, Pierpaolo VITTORINI
Publikováno v:
Advances in Distributed Computing and Artificial Intelligence Journal, Vol 1, Iss 3, Pp 55-68 (2012)
TERENCE is an FP7 ICT European project that is developing an adaptive learning system for supporting poor comprehenders and their educators. Its learning material are books of stories and games. The games are specialised into smart games, which stimu
Externí odkaz:
https://doaj.org/article/3630ffcf6b2643328aa170544c5ff770
Autor:
Giacomo Dina, Di, Vincenza, Cofini, Mascio Tania, Di, Maria Rosita, Cecilia, Daniela, Fiorenzi, Rosella, Gennari, Pierpaolo, Vittorini
Publikováno v:
In Computers in Human Behavior February 2016 55 Part B:1125-1130
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Lecture Notes in Networks and Systems ISBN: 9783031206160
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1844e19a603b10278c49946d12e2b01b
https://hdl.handle.net/10278/5011864
https://hdl.handle.net/10278/5011864