Zobrazeno 1 - 10
of 28
pro vyhledávání: '"Rosa Núñez-Pacheco"'
Publikováno v:
Ocnos, Vol 23, Iss 2 (2024)
La medición de la competencia narrativa en el nivel superior es un asunto poco estudiado. El objetivo de esta investigación es diseñar y validar una escala para medir la autopercepción sobre el nivel de competencia macronarrativa de los estudiant
Externí odkaz:
https://doaj.org/article/32c648b2389b4c2fac9c64478360e768
Publikováno v:
Estudios de Teoría Literaria, Vol 12, Iss 29, Pp 10-19 (2023)
The link between human beings and technology has become one of the most interesting topics in Latin American narrative from the twentieth century onwards. In 2021, the Bolivian writer Edmundo Paz Soldán published his book of short stories La vía de
Externí odkaz:
https://doaj.org/article/4f805bb9009946f289162e145de18a33
Autor:
Rosa Núñez-Pacheco, Osbaldo Turpo-Gebera, Aymé Barreda-Parra, Elizabeth Vidal, Eveling Castro-Gutierrez, Ignacio Aguaded
Publikováno v:
Journal of Technology and Science Education, Vol 13, Iss 2, Pp 532-547 (2023)
The use of video games has increased exponentially worldwide, mainly among the youth population. The main objective of this article is to evaluate the consumption habits and motivations of engineering students to play video games. To this end, an ins
Externí odkaz:
https://doaj.org/article/c5a8d9eec5fb4b65b7762e78d5dbc12a
Autor:
Rosa Núñez-Pacheco, Aymé Barreda-Parra, Eveling Castro-Gutierrez, Osbaldo Turpo-Gebera, Ignacio Aguaded
Publikováno v:
Journal of Technology and Science Education, Vol 13, Iss 2, Pp 431-445 (2023)
The COVID-19 pandemic has produced profound changes in higher education, with the replacement of face-to-face instruction with distance or remote education, which involves the management of digital skills by teachers and students. The purpose of this
Externí odkaz:
https://doaj.org/article/6de96c94dd354d20b3ee48fb4ebd52fd
Autor:
Rosa Núñez-Pacheco, Claudia Espinoza-Montoya, Liz-Marjorie Yucra-Quispe, Osbaldo Turpo-Gebera, Ignacio Aguaded
Publikováno v:
Journal of Technology and Science Education, Vol 13, Iss 2, Pp 446-460 (2023)
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different education
Externí odkaz:
https://doaj.org/article/912f8ad7873f4f88870819677e1d1de4
Publikováno v:
Pixel-Bit, Iss 67 (2023)
El Digital Storytelling (DST) es una estrategia digital que tiene un carácter de multiformato, que permite potenciar habilidades narrativas en los estudiantes de diferentes niveles educativos. Se realizó una investigación con el objetivo central d
Externí odkaz:
https://doaj.org/article/e5385204622341818b2a1937e3b60664
Autor:
Rosa Núñez-Pacheco, Elizabeth Vidal, Eveling Castro-Gutierrez, Osbaldo Turpo-Gebera, Aymé Barreda-Parra, Ignacio Aguaded
Publikováno v:
Education Sciences, Vol 13, Iss 12, p 1164 (2023)
The general purpose of this study was to determine the potential of using a gamified platform in the development of scientific writing skills among engineering students at a Peruvian university. To this end, a gamified web platform named Call for Pap
Externí odkaz:
https://doaj.org/article/9d85ac22e6af48a599053421e51301c4
Autor:
Alejandra Hurtado-Mazeyra, Rosa Núñez-Pacheco, Aymé Barreda-Parra, Evelyn-Paola Guillén-Chávez, Osbaldo Turpo-Gebera
Publikováno v:
Frontiers in Education, Vol 7 (2022)
Digital teaching competence is directly related to the knowledge, use of Information and Communication Technologies (ICTs). Its use in educational contexts and processes seeks to integrate technology and pedagogy. The objectives of this study are to
Externí odkaz:
https://doaj.org/article/5e4cc40987c8449a89c781f0aa850be5
Publikováno v:
Palabra Clave, Vol 25, Iss 4 (2022)
Los videojuegos han adquirido una notoria relevancia en la sociedad actual y han revolucionado la forma como interactuamos con las máquinas. Este artículo se ocupa sobre el diseño y la dimensión emocional de los videojuegos de carácter narrativo
Externí odkaz:
https://doaj.org/article/e6b846a6515c4f188545be42bed1a096
Autor:
Alejandra Hurtado-Mazeyra, Katherine Eudis Afata-Ataucuri, Gianella Solange Ancasi-Villagomez, Rosa Núñez-Pacheco
Publikováno v:
Edutec, Iss 79 (2022)
El Digital Storytelling (DST) es una herramienta digital que sirve para desarrollar la creatividad y potenciar las habilidades narrativas en los estudiantes de diferentes niveles educativos. Se realizó una investigación de enfoque cuantitativo de t
Externí odkaz:
https://doaj.org/article/8696c7bcfe0540d69952fa4a9811c1d6