Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Ronald Liu"'
Autor:
Ka-On Lam, Wing-Lok Chan, Dora Lai-Wan Kwong, Daryn Chow, Ben Cheung, Rosa Pui-Ying Tse, Isaac Ho, Charlotte Wong, Ronald Liu, Vivian Lam, Patty Pui-Ying Ho, Johnny Kin-San Lau, Joyce Au, Eric Lam, Kwok-Keung Yuen, Horace Cheuk Wai Choi
Publikováno v:
Cancers; Volume 13; Issue 15; Pages: 3797
Cancers, Vol 13, Iss 3797, p 3797 (2021)
Cancers
Cancers, Vol 13, Iss 3797, p 3797 (2021)
Cancers
Simple Summary Immune-checkpoint inhibitors (ICI) have been increasingly used in the management of various types of cancers. More studies and guidelines also recommended the combination of ICI with other anti-cancer agents to improve the efficacy and
Publikováno v:
Annals of palliative medicine. 9(6)
Background Immunotherapy (IO) is known to improve survival and outcome in various types of solid tumours. However, nonspecific activation of the immune system also affects various organ systems leading to the immune-related adverse events (irAEs). Sy
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9789811086113
In this study, functional and aesthetic attributes of a chef’s knife were manipulated when designing prototype knives such as the form of the handle, the colour of the handle, and the material and thickness of the handle to determine how they influ
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ba6d7e0e08a51e21981732a08b9f5e90
https://doi.org/10.1007/978-981-10-8612-0_27
https://doi.org/10.1007/978-981-10-8612-0_27
Publikováno v:
FDG
Natural language understanding (NLU) systems are promising alternatives to traditional menu-based dialogue systems more commonly employed in games, yet they remain widely under-explored and under-studied. In this paper, we present the results from a
Autor:
Ronald Liu, Noah Wardrip-Fruin, Aaron A. Reed, Serdar Sali, Michael Mateas, Sri Kurniawan, Steven Dow
Publikováno v:
FDG
Dialogue systems are central to role-playing games, adventure games, interactive fictions, and some forms of interactive drama and cinema---but we have little empirical evidence about how, or even whether, the design of dialogue system interfaces sha