Zobrazeno 1 - 10
of 120
pro vyhledávání: '"Romão, Teresa"'
Publikováno v:
In International Journal of Child-Computer Interaction December 2024 42
Autor:
Lobo, Fernando G., Zacarias, Marielba, Condado, Paulo A., Romão, Teresa, Godinho, Rui, Moreno, Manuel
This paper proposes a more comprehensive evaluation methodology to measure the usability and user experience qualities of accessible synchronous computer-mediated communication applications. The methodology goes beyond current practices by evaluating
Externí odkaz:
http://arxiv.org/abs/1005.1200
Publikováno v:
Multimedia Tools & Applications; May2024, Vol. 83 Issue 17, p52593-52619, 27p
Publikováno v:
Personal & Ubiquitous Computing; Oct2023, Vol. 27 Issue 5, p1887-1907, 21p
M1420-09-5369-FSE-000002 This paper investigates how the concept of score has been used in the NIME community. To this end, we performed a systematic literature review of the NIME proceedings, analyzing papers in which scores play a central role. We
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1437::0da6a620bd6cb09ea00b9b155d6a7941
https://hdl.handle.net/10362/138332
https://hdl.handle.net/10362/138332
This paper presents and discusses the results of a usability test of a wearable interface for ubiquitous gaming. Originating from a concept of interface that allows intuitive and immersive interaction in mobile applications, untethered from location-
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::61e72322a40ad8500f33af5286b5fcb7
Autor:
Cardoso, Bruno Miguel, Romão, Teresa
O presente artigo pretende expor um caso prático relacionado com o processo de reabilitação de uma aplicação informática, cuja utilização havia sido descontinuada devido a problemas, generalizados e graves, na arquitectura do software e na in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3782a40431b6a8fc3d8600379c82cac3
Autor:
Cardoso, Bruno Miguel, Romão, Teresa
The present article aims to describe the efforts taken in order to create a generic computing solution for the most recurrent problems, usually found in the production of two dimensional, sprite-based videogames, running on mobile platforms. The deve
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9174298f03c39fa9a146df37ec6bf393
Autor:
Masu, Raul, Bala, Paulo, Ahmad, M. Asif, Do Nascimento Correia, Nuno, Nisi, Valentina, Nunes, Nuno, Romão, Teresa
M1420-09-5369-FSE-000002 PD/BD/128330/2017 UIDB/50009/2020 UID/CEC/04516/2019 In this paper, we introduce the concept of VR Open Scores: aleatoric score-based virtual scenarios where an aleatoric score is embedded in a virtual environment. This idea
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3f783529c14a089e38241d226dfcc556
https://hdl.handle.net/10362/117483
https://hdl.handle.net/10362/117483
Publikováno v:
Frontiers in Computer Science; 2024, p01-02, 2p