Zobrazeno 1 - 10
of 106
pro vyhledávání: '"RoboSoft Grand Challenge"'
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
A soft robotic gripper for a Tele-operable In-Home Robotic Assistant (TIHRA) for the mobility impaired is presented. This gripper is inspired by the Fin Ray textsuperscript textregistered Effect, which is derived from the physiology of fish fins. The
Externí odkaz:
https://doaj.org/article/8ebe848fa53546c39054f1446ba4476a
Autor:
Jun-Young Lee, Brian Byunghyun Kang, Dae-Young Lee, Sang-Min Baek, Woong-Bae Kim, Woo-Young Choi, Jeong-Ryul Song, Hyeong-Joon Joo, Daegeun Park, Kyu-Jin Cho
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
This paper introduces SNUMAX, the grand winner of the RoboSoft Grand Challenge. SNUMAX was built to complete all the tasks of the challenge. Completing these tasks required robotic compliant components that could adapt to variable situations and envi
Externí odkaz:
https://doaj.org/article/e36e0daddc3341d895f0c57be8ce1315
Akademický článek
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Akademický článek
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Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
This paper reports the design process, the implementation and the results of a novel roboticcontest addressing soft robots, named RoboSoft Grand Challenge. Application-oriented taskswere proposed in three different scenarios where soft robotics is pa
Externí odkaz:
https://doaj.org/article/a170aa17c24f42259a327b3dfea50b17
Akademický článek
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Fin Ray® Effect Inspired Soft Robotic Gripper: From the RoboSoft Grand Challenge toward Optimization
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
A soft robotic gripper for a Tele-operable In-Home Robotic Assistant (TIHRA) for the mobility impaired is presented. This gripper is inspired by the Fin Ray\textsuperscript{\textregistered} Effect, which is derived from the physiology of fish fins. T
Autor:
Daegeun Park, Kyu-Jin Cho, Woongbae Kim, Sang-Min Baek, Jeong-Ryul Song, Dae-Young Lee, Jun-Young Lee, Hyeong-Joon Joo, Brian Byunghyun Kang, Woo Young Choi
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
This paper introduces SNUMAX, the grand winner of the RoboSoft Grand Challenge. SNUMAX was built to complete all the tasks of the challenge. Completing these tasks required robotic compliant components that could adapt to variable situations and envi
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
This paper reports the design process, the implementation and the results of a novel robotic contest addressing soft robots, named RoboSoft Grand Challenge. Application-oriented tasks were proposed in three different scenarios where soft robotics is
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e0e2cd56b2a5ca8ac1f3288e24147014
http://hdl.handle.net/11382/510188
http://hdl.handle.net/11382/510188
Publikováno v:
Frontiers in Robotics and AI, Vol 3 (2016)
Bouncing locomotion is used frequently in the animal kingdom for high speed movement over land. Animals also change their stiffness and shape to improve their locomotion ability. Both bouncing movement and stiffness- and shape-changing capabilities h
Externí odkaz:
https://doaj.org/article/238046a7d2424adbbb805a6d56bde349