Zobrazeno 1 - 10
of 30
pro vyhledávání: '"Robert Skupin"'
Publikováno v:
2022 IEEE International Conference on Image Processing (ICIP).
Autor:
Yago Sanchez de la Fuente, Gurdeep Singh Bhullar, Robert Skupin, Thomas Schierl, Cornelius Hellge
Publikováno v:
IEEE Journal on Emerging and Selected Topics in Circuits and Systems. 9:18-28
With the continuously increasing attention that 360° video streaming is drawing, several solutions have been developed lately. They can be grouped into two main categories, with the first one being the viewport-independent category that consists of
Autor:
Robert Skupin, Thomas Schierl, Yago Sanchez, Adam Wieckowski, Benjamin Bross, Christian Bartnik, Cornelius Hellge
Publikováno v:
PCS
The user experience in adaptive HTTP streaming relies on offering bitrate ladders with suitable operation points for all users and typically involves multiple resolutions. While open GOP coding structures are generally known to provide substantial co
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::21b4f320e00ed5fa92a51ffca062abdf
http://arxiv.org/abs/2103.06675
http://arxiv.org/abs/2103.06675
Autor:
Gary J. Sullivan, Sachin G. Deshpande, Virginie Drugeon, Vadim Seregin, Wade Wan, Jill Macdonald Boyce, Miska Hannuksela, Yago Sanchez, Hendry, Choi Byeongdoo, Ye-Kui Wang, Robert Skupin, Rickard Sjöberg
Versatile Video Coding (VVC), a.k.a. ITU-T H.266 | ISO/IEC 23090-3, is the new generation video coding standard that has just been finalized by the Joint Video Experts Team (JVET) of ITU-T VCEG and ISO/IEC MPEG at its $19^{\mathrm {th}}$ meeting endi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::56956e39b93ab83695ff0a17aecd7ef5
https://publica.fraunhofer.de/handle/publica/269089
https://publica.fraunhofer.de/handle/publica/269089
Publikováno v:
ICASSP
Streaming of high-resolution 360-degree video is typically done in a viewport-dependent fashion such as in the tile-based viewport-dependent profile of MPEG OMAF wherein clients continuously adapt their tile selection according to the user viewport.
Publikováno v:
ISM
360° video streaming has drawn a lot of attention in the last years. In order to provide a good quality of experience with the existing device capability and available bandwidths several viewport dependent techniques have been investigated and devel
Publikováno v:
SMPTE Motion Imaging Journal. 126:35-42
Virtual reality (VR) has recently become a hot topic in the media industry. VR systems enable the user to navigate in real or virtual worlds. The dimensions of these worlds may range from 180° cylinders up to complete 360° spheres. Such systems req
Autor:
Yago Sanchez, Dimitri Podborski, Jangwoo Son, Gurdeep Singh Bhullar, Robert Skupin, Thomas Schierl, Cornelius Hellge
Publikováno v:
MMSys
Virtual Reality (VR) and 360-degree video streaming have gained significant attention in recent years. First standards have been published in order to avoid market fragmentation. For instance, 3GPP released its first VR specification to enable 360-de
Publikováno v:
ISM
Tile-based video systems have recently emerged as a viable solution to overcome the challenges of 360-degree video. For instance, the HEVC based viewport-dependent profile of MPEG OMAF allows serving clients independently coded tiles of the 360-degre
Autor:
Robert Skupin, Mathias Wien, Jill Macdonald Boyce, Miska Hannuksela, Y.-K. Wang, Yago Sanchez
Publikováno v:
VCIP
The emergence of consumer level capturing and display devices for 360 degree video creates new and promising segments in entertainment, education, professional training, and other markets. In order to avoid market fragmentation and ensure interoperab