Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Rinat Abdrashitov"'
Publikováno v:
ACM Transactions on Graphics. 40:1-13
We present a new approach for modelling musculoskeletal anatomy. Unlike previous methods, we do not model individual muscle shapes as geometric primitives (polygonal meshes, NURBS etc.). Instead, we adopt a volumetric segmentation approach where ever
Publikováno v:
ACM Transactions on Graphics. 39:1-11
Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can only be vi
Publikováno v:
UIST
Posing expressive 3D faces is extremely challenging. Typical facial rigs have upwards of 30 controllable parameters, that while anatomically meaningful, are hard to use due to redundancy of expression, unrealistic configurations, and many semantic an
Publikováno v:
SBIM@Expressive
Mosaic is a sketch-based system that simplifies and automates the creation of digital decorative mosaics from scratch. The creation of each tile piece of unique shape, color and orientation, in a complex mosaic is a tedious process. Our core contribu
Publikováno v:
Bærentzen, J A, Abdrashitov, R & Singh, K 2014, ' Interactive Shape Modeling using a Skeleton-Mesh Co-Representation ', A C M Transactions on Graphics, vol. 33, no. 4, 132 . https://doi.org/10.1145/2601097.2601226
We introduce the Polar-Annular Mesh representation (PAM). A PAM is a mesh-skeleton co-representation designed for the modeling of 3D organic, articulated shapes. A PAM represents a manifold mesh as a partition of polar (triangle fans) and annular (ri
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8ef1dec0ad4097f1643ae4e3ff775925
https://orbit.dtu.dk/en/publications/ed0ffd56-44f3-4670-9af8-29f63ab4d3a2
https://orbit.dtu.dk/en/publications/ed0ffd56-44f3-4670-9af8-29f63ab4d3a2