Zobrazeno 1 - 10
of 34
pro vyhledávání: '"Richard M. Banks"'
Autor:
Cecily Morrison, Abigail Sellen, J. Dorn, Bob Corish, Kit Huckvale, Martin Grayson, Sân Lindley, Richard M. Banks
Publikováno v:
ACM Transactions on Interactive Intelligent Systems. 8:1-28
Sophisticated ubiquitous sensing systems are being used to measure motor ability in clinical settings. Intended to augment clinical decision-making, the interpretability of the machine-learning measurements underneath becomes critical to their use. W
Publikováno v:
Design Issues, 34(1), 54-66. MIT Press Journals
This article describes and reflects on the processes of designing two devices, Timecard and Fenestra, that both aim to propose new ideas for creating technologies that support rituals of honoring deceased loved ones. The discussion provides insight i
Publikováno v:
Studies in Applied Philosophy, Epistemology and Rational Ethics ISBN: 9783030180188
Into the Wild: Beyond the Design Research Lab
Into the Wild: Beyond the Design Research Lab
‘HCI in the wild’ was meant to be a call to get HCI investigations out of the lab into the melee of real life. This is of course a commendable suggestion, though begs questions about what kinds of methods and topics are suited for exploring in th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::479de40270a57731c9d60d1d636f7eb7
https://doi.org/10.1007/978-3-030-18020-1_5
https://doi.org/10.1007/978-3-030-18020-1_5
Autor:
Erroll Wood, Julien Valentin, David Sweeney, Lucas Bordeaux, Cem Keskin, Benjamin Luff, Sameh Khamis, Eduardo Alberto Soto, Andrew Fitzgibbon, Jamie Shotton, Toby Sharp, Jonathan Taylor, Bob Corish, Arran Haig Topalian, Shahram Izadi, Richard M. Banks, Thomas J. Cashman, Pushmeet Kohli
Publikováno v:
ACM Transactions on Graphics. 35:1-12
Fully articulated hand tracking promises to enable fundamentally new interactions with virtual and augmented worlds, but the limited accuracy and efficiency of current systems has prevented widespread adoption. Today's dominant paradigm uses machine
Publikováno v:
CHI Extended Abstracts
Hybrid systems between biology and computation to study living organisms have demonstrated potential in promoting children's science experience and better understanding of their actions on the environment. However, these systems offer limited interac
Publikováno v:
CHI Extended Abstracts
With the proliferation of personal and social computing there is an increased interest in the field of human-computer interaction to support people's memory practises. Yet, there is only a limited understanding of the role of artefacts in the social
Publikováno v:
UbiComp Adjunct
Within the domain of wearables, our paper explores opportunities for self-expression, learning about the body, and interactions with others that are enabled through the physical and interactive properties of a new kind of digital display. Recent adva
Autor:
Richard M. Banks, William A. S. Buxton, Gavin Smyth, Abigail Sellen, Christian Holz, Ken Hinckley, Seongkook Heo, Michel Pahud, Kenton O'Hara, Hrvoje Benko
Publikováno v:
CHI
Touchscreens continue to advance including progress towards sensing fingers proximal to the display. We explore this emerging pre-touch modality via a self-capacitance touchscreen that can sense multiple fingers above a mobile device, as well as grip
Autor:
Audrey Desjardins, William Odom, Youn-kyung Lim, Ron Wakkary, Bart Hengeveld, Richard M. Banks
Publikováno v:
CHI
CHI 2016-Proceedings : The 34rd Annual CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 07-12, 2016, 2549-2561
STARTPAGE=2549;ENDPAGE=2561;TITLE=CHI 2016-Proceedings : The 34rd Annual CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 07-12, 2016
CHI 2016-Proceedings : The 34rd Annual CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 07-12, 2016, 2549-2561
STARTPAGE=2549;ENDPAGE=2561;TITLE=CHI 2016-Proceedings : The 34rd Annual CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 07-12, 2016
Prototypes and prototyping have had a long and important history in the HCI community and have played a highly significant role in creating technology that is easier and more fulfilling to use. Yet, as focus in HCI is expanding to investigate complex
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::27bbd9c7e798914a7ac7f1cf707caf84
https://research.tue.nl/en/publications/1901cbd6-86ff-4bfa-b3fe-e75290a98aff
https://research.tue.nl/en/publications/1901cbd6-86ff-4bfa-b3fe-e75290a98aff
Publikováno v:
Interactions. 24:14-15