Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Reid Swanson"'
Autor:
Daniel Shapiro, Josh McCoy, April Grow, Ben Samuel, Andrew Stern, Reid Swanson, Mike Treanor, Michael Mateas
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9:79-85
This paper describes work towards the goal of enabling unscripted interaction with non-player characters in virtual environments. We hypothesize that we can define a layer of social affordances, based on physical and non-verbal signals exchanged betw
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9:51-56
Interactive storytelling encompasses a wide variety of applications and systems that aim to allow players in a virtual world to affect the narrative progression prescribed by the author. The story world is often modeled by a set of hand-crafted causa
Autor:
Andrew S. Gordon, Ori Amir, Richard Huskey, Peter Khooshabeh, Lindsay Hahn, Reid Swanson, René Weber, J. Michael Mangus, Frederic R. Hopp, Ron Tamborini
Publikováno v:
Communication Methods and Measures. 12:119-139
Moral Foundations Theory (MFT) and the Model of Intuitive Morality and Exemplars (MIME) contend that moral judgments are built on a universal set of basic moral intuitions. A large body of research...
Autor:
Reid Swanson, James Niehaus
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 8:iii
Organizers and Program Committee for the Human Computation and Serious Games 2012 AIIDE Joint Workshop
Publikováno v:
Geological Society of America Abstracts with Programs.
Autor:
René Weber, Kenji Sagae, Reid Swanson, Ori Amir, Peter Khooshabeh, Andrew S. Gordon, Michael Mangus, Richard Huskey
Publikováno v:
Dialogue & Discourse, vol 8, iss 2
Storytelling is a universal activity, but the way in which discourse structure is used to persuasively convey ideas and emotions may depend on cultural factors. Because first-person accounts of life experiences can have a powerful impact in how a per
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::651a699224c3641fcac01a73350d62ba
https://escholarship.org/uc/item/6837h73v
https://escholarship.org/uc/item/6837h73v
Autor:
James Owen Ryan, Reid Swanson
Publikováno v:
Interactive Storytelling ISBN: 9783319482781
ICIDS
ICIDS
Interactive storytelling applications have at their disposal massive numbers of human-authored stories, in the form of narrative weblog posts, from which story content could be harvested and repurposed. Such repurposing is currently inhibited, howeve
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8d9a4f0190493836f374660046aba237
https://doi.org/10.1007/978-3-319-48279-8_21
https://doi.org/10.1007/978-3-319-48279-8_21
Autor:
Andrew S. Gordon, Reid Swanson
Publikováno v:
ACM Transactions on Interactive Intelligent Systems. 2:1-35
We describe Say Anything, a new interactive storytelling system that collaboratively writes textual narratives with human users. Unlike previous attempts, this interactive storytelling system places no restrictions on the content or direction of the
Publikováno v:
Interactive Storytelling ISBN: 9783319270357
ICIDS
ICIDS
Sociability is a human trait that plays a central part in relationships over time. Today, humans are increasingly in long-term interactions with intelligent agents, which have proven most useful when they are sociable. Such sociability requires the a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8346d2a5d3550ca483a8d07e614392bf
https://doi.org/10.1007/978-3-319-27036-4_9
https://doi.org/10.1007/978-3-319-27036-4_9
Publikováno v:
SIGDIAL Conference
Online forums are now one of the primary venues for public dialogue on current social and political issues. The related corpora are often huge, covering any topic imaginable. Our aim is to use these dialogue corpora to automatically discover the sema