Zobrazeno 1 - 10
of 14
pro vyhledávání: '"Razvan Paisa"'
Publikováno v:
Frontiers in Computer Science, Vol 5 (2023)
The field of tactile augmentation has progressed greatly over the past 27 years and currently constitutes an emerging area of research, bridging topics ranging from neuroscience to robotics. One particular area of interest is studying the usage of ta
Externí odkaz:
https://doaj.org/article/9e37251d6c994f8fb4f424fa7a8861b7
Autor:
Razvan Paisa, Doga Cavdir, Francesco Ganis, Peter Williams, Lone M. Percy-Smith, Stefania Serafin
Publikováno v:
Arts, Vol 12, Iss 4, p 149 (2023)
This article describes the design, implementation, and evaluation of vibrotactile concert furniture, aiming to improve the live music experience of people with hearing loss using hearing technology such as cochlear implants (CI). The system was the r
Externí odkaz:
https://doaj.org/article/d0905fe92e2e48b2ab52947bbc8ced0c
Publikováno v:
Applied Sciences, Vol 10, Iss 4, p 1452 (2020)
Keytar is a plucked guitar simulation mockup developed with Unity3D that provides auditory, visual, and haptic feedback to the player through a Phantom Omni robotic arm. Starting from a description of the implementation of the virtual instrument, we
Externí odkaz:
https://doaj.org/article/e795e02569e840a88b85a1e344b9a8e4
Autor:
Serafin, Razvan Paisa, Doga Cavdir, Francesco Ganis, Peter Williams, Lone M. Percy-Smith, Stefania
Publikováno v:
Arts; Volume 12; Issue 4; Pages: 149
This article describes the design, implementation, and evaluation of vibrotactile concert furniture, aiming to improve the live music experience of people with hearing loss using hearing technology such as cochlear implants (CI). The system was the r
Publikováno v:
Haptic and Audio Interaction Design ISBN: 9783031150180
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c760c47e93ef6ea1792321371903e666
https://doi.org/10.1007/978-3-031-15019-7_6
https://doi.org/10.1007/978-3-031-15019-7_6
Autor:
Emil Rosenlund Høeg, Belinda Lange, Jon Ram Bruun-Pedersen, Stefania Serafin, Lars Koreska Andersen, Razvan Paisa, Shannon Cheary
Publikováno v:
Høeg, E R, Bruun-Pedersen, J R, Cheary, S, Andersen, L K, Paisa, R, Serafin, S & Lange, B 2021, ' Buddy Biking: a user study on social collaboration in a virtual reality exergame for rehabilitation ', Virtual Reality, vol. S.I. : Virtual Reality for Therapy, Psychological Interventions, and Physical and Cognitive Rehabilitation . https://doi.org/10.1007/s10055-021-00544-z
Høeg, E R, Bruun-Pedersen, J R, Cheary, S, Andersen, L K, Paisa, R, Serafin, S & Lange, B 2023, ' Buddy biking : a user study on social collaboration in a virtual reality exergame for rehabilitation ', Virtual Reality, vol. 27, pp. 245-262 . https://doi.org/10.1007/s10055-021-00544-z
Høeg, E R, Bruun-Pedersen, J R, Cheary, S, Andersen, L K, Paisa, R, Serafin, S & Lange, B 2023, ' Buddy biking : a user study on social collaboration in a virtual reality exergame for rehabilitation ', Virtual Reality, vol. 27, pp. 245-262 . https://doi.org/10.1007/s10055-021-00544-z
Virtual reality (VR)-based rehabilitation is a growing technological field, which gradually becomes integrated into existing programs. However, technology has to support human behavior and -needs, including social relatedness, to achieve health-relat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cbb92809f743d543d36a2ff4be4dae4d
https://vbn.aau.dk/ws/files/439279971/H_eg2021_Article_BuddyBikingAUserStudyOnSocialC.pdf
https://vbn.aau.dk/ws/files/439279971/H_eg2021_Article_BuddyBikingAUserStudyOnSocialC.pdf
Autor:
Razvan Paisa, Mads Damsbo, Stefania Serafin, Nicklas B. S. Andersen, Niels Christian Nilsson, Camilla Jaller
Publikováno v:
VR Workshops
Jaller, C, Andersen, N B S, Nilsson, N C, Paisa, R, Damsbo, M & Serafin, S 2021, MARTYR: Exploring Ingredients of Virtual Dining Experiences . in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ., 9419231, IEEE Communications Society, pp. 226-231, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 27/03/2021 . https://doi.org/10.1109/VRW52623.2021.00049
Jaller, C, Andersen, N B S, Nilsson, N C, Paisa, R, Damsbo, M & Serafin, S 2021, MARTYR: Exploring Ingredients of Virtual Dining Experiences . in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ., 9419231, IEEE Communications Society, pp. 226-231, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 27/03/2021 . https://doi.org/10.1109/VRW52623.2021.00049
MARTYR is a dinner performance that explores food and collective virtual reality and premiered on October 22nd 2020. In this paper, we present the evaluation of two prototypes used to explore how virtual reality can affect dining experiences and how
Publikováno v:
Applied Sciences
Volume 10
Issue 4
Fontana, F, Paisa, R, Ranon, R & Serafin, S 2020, ' Multisensory plucked instrumentmodeling in unity3D : From Keytar to accurate string prototyping ', Applied Sciences (Switzerland), vol. 10, no. 4, 1452 . https://doi.org/10.3390/app10041452
Applied Sciences, Vol 10, Iss 4, p 1452 (2020)
Volume 10
Issue 4
Fontana, F, Paisa, R, Ranon, R & Serafin, S 2020, ' Multisensory plucked instrumentmodeling in unity3D : From Keytar to accurate string prototyping ', Applied Sciences (Switzerland), vol. 10, no. 4, 1452 . https://doi.org/10.3390/app10041452
Applied Sciences, Vol 10, Iss 4, p 1452 (2020)
Keytar is a plucked guitar simulation mockup developed with Unity3D that provides auditory, visual, and haptic feedback to the player through a Phantom Omni robotic arm. Starting from a description of the implementation of the virtual instrument, we
Autor:
Belinda Lange, Stefania Serafin, Jon Ram Bruun Pedersen, Razvan Paisa, Lars Koreska Andersen, Emil Rosenlund Høeg, Shannon Cheary
Publikováno v:
Virtual Reality. 27:493-493