Zobrazeno 1 - 2
of 2
pro vyhledávání: '"Rasmus Kongsmar Brejl"'
Publikováno v:
EAI Endorsed Transactions on Creative Technologies, Vol 5, Iss 14, Pp 1-5 (2018)
Learning to navigate in 3D environments from raw sensory input is an important step towards bridging the gap between human players and artificial intelligence in digital games. Recent advances in deep reinforcement learning have seen success in teach
Externí odkaz:
https://doaj.org/article/bb7587eb43cf428993e3a7e21a149086
Publikováno v:
Brejl, R, Purwins, H & Schoenau-Fog, H 2018, ' Exploring Deep Recurrent Q-Learning for Navigation in a 3D Environment ', EAI Endrosed Trasactions on Creative Technologies, vol. 18, no. 14, e3 . https://doi.org/10.4108/eai.16-1-2018.153641
EAI Endorsed Transactions on Creative Technologies, Vol 5, Iss 14, Pp 1-5 (2018)
EAI Endorsed Transactions on Creative Technologies, Vol 5, Iss 14, Pp 1-5 (2018)
Learning to navigate in 3D environments from raw sensory input is an important step towards bridging the gap between human players and artificial intelligence in digital games. Recent advances in deep reinforcement learning have seen success in teach
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0c84a8e068e7de581165bbfb1499343b
https://vbn.aau.dk/da/publications/b4f013ca-a944-46ac-b0ab-881eeb91038d
https://vbn.aau.dk/da/publications/b4f013ca-a944-46ac-b0ab-881eeb91038d