Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Raffaello Brondi"'
Autor:
Luca Ascari, Anna Marchenkova, Andrea Bellotti, Stefano Lai, Lucia Moro, Konstantin Koshmak, Alice Mantoan, Michele Barsotti, Raffaello Brondi, Giovanni Avveduto, Davide Sechi, Alberto Compagno, Pietro Avanzini, Jonas Ambeck-Madsen, Giovanni Vecchiato
Publikováno v:
Sensors, Vol 21, Iss 24, p 8167 (2021)
Nowadays, the growing interest in gathering physiological data and human behavior in everyday life scenarios is paralleled by an increase in wireless devices recording brain and body signals. However, the technical issues that characterize these solu
Externí odkaz:
https://doaj.org/article/17f6fe5988e44c80b7ce45707dea00d0
Publikováno v:
SMC
Typical EEG-based BCI applications require the computation of complex functions over the noisy EEG channels to be carried out in an efficient way. Deep learning algorithms are capable of learning flexible nonlinear functions directly from data, and t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ec8d584915b88b8635ea6dffc5b3892e
http://hdl.handle.net/11568/1078252
http://hdl.handle.net/11568/1078252
Autor:
Raffaello Brondi, Chiara Evangelista, Franco Tecchia, Massimo Bergamasco, Marcello Carrozzino
Publikováno v:
Journal of Cultural Heritage. 15:308-312
This paper presents the work related to the 3D reconstruction of the scene depicted in the famous Piero della Francesca's fresco “The Resurrection”. The work has presented many challenges due to the fact that deliberate alterations to a mathemati
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319609270
AVR (2)
AVR (2)
The children suffering of autism spectrum disorder (ASD) present several limitations in social communication and interactive skills. State of the art showed that Virtual Reality (VR) represents a valid alternative to learn social skills in ASD. In pa
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::61be26cec8959d1e447701c3e3526b71
http://hdl.handle.net/11382/518447
http://hdl.handle.net/11382/518447
Autor:
Giovanni Avveduto, Leila Alem, Raffaello Brondi, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319402154
GALA
GALA
Newly available technologies and natural interaction in video games are reshaping the role of immersion and interaction on game enjoyment. The current work aims at assessing a highly immersive setup exploiting natural user interaction, combining Head
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e3f683340c92cf3f7ccc48a152209cd4
https://doi.org/10.1007/978-3-319-40216-1_13
https://doi.org/10.1007/978-3-319-40216-1_13
Autor:
Franco Tecchia, Mihai Duguleana, Massimo Bergamasco, Marcello Carrozzino, Cristian Lorenzini, Chiara Evangelista, Raffaello Brondi
Publikováno v:
Augmented Reality, Virtual Reality, and Computer Graphics
Lecture Notes in Computer Science
Lecture Notes in Computer Science-Augmented Reality, Virtual Reality, and Computer Graphics
Lecture Notes in Computer Science ISBN: 9783319406503
AVR (2)
Lecture Notes in Computer Science
Lecture Notes in Computer Science-Augmented Reality, Virtual Reality, and Computer Graphics
Lecture Notes in Computer Science ISBN: 9783319406503
AVR (2)
This paper presents the AMICA VR system, aiming at exploiting immersive visualization paradigms enabling visitors to be physically and emotionally involved in a virtual experience conceived for the dissemination of the activities related to craftsman
Autor:
Marcello Carrozzino, Raffaello Brondi
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319228877
AVR
AVR
Augmented Reality AR has proven to provide effective tools to assist the human work in a wide range of sectors. Many examples can be found in literature of innovative AR tools used in medicine, industry and the military fields. Recently AR has been s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::9cb3650a3ef489c3aa37d20e04b6cd68
https://doi.org/10.1007/978-3-319-22888-4_28
https://doi.org/10.1007/978-3-319-22888-4_28
Autor:
Franco Tecchia, Marcello Carrozzino, Yusuf Pisan, Claudia Faita, Raffaello Brondi, Massimo Bergamasco, Leila Alem, Giovanni Avveduto
Publikováno v:
VRST
Social experience can deeply impact on gaming experience and is often used to increase enjoyment and retention. In the literature two main categories of social interaction can be identified: competition and collaboration. Player engagement has been w
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a5bed33ac2686a8c08d46dbc976eb040
http://hdl.handle.net/11382/509763
http://hdl.handle.net/11382/509763
Autor:
Cristian Lorenzini, Raffaello Brondi, Marcello Carrozzino, Chiara Evangelista, Franco Tecchia, Michele Nistico
Publikováno v:
VS-GAMES
This paper presents LawVille, a Web-Based Collaborative 3D Serious Game aimed at teaching citizenship and the Italian Constitution to secondary school students, by making them the protagonists of a fantasy story meant to solicit their direct involvem