Zobrazeno 1 - 4
of 4
pro vyhledávání: '"Rafal Sienkiewicz"'
Autor:
Mikolaj Babianski, Kamil Pokora, Raahil Shah, Rafal Sienkiewicz, Daniel Korzekwa, Viacheslav Klimkov
In expressive speech synthesis it is widely adopted to use latent prosody representations to deal with variability of the data during training. Same text may correspond to various acoustic realizations, which is known as a one-to-many mapping problem
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::78737239f17a356ec56a8793c348b2d4
http://arxiv.org/abs/2301.11446
http://arxiv.org/abs/2301.11446
Autor:
Rafal Sienkiewicz, Wojciech Jedruch
Publikováno v:
Advances in Artificial Life. Darwin Meets von Neumann ISBN: 9783642213137
ECAL (2)
ECAL (2)
The paper describes an universal constructor model realized in artificial environment called DigiHive. The environment is a two dimensional space, containing stacks of hexagonal tiles being able to moving, colliding, and making bonds between them. On
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::54dd5b6abd53e018bd4f17d102677498
https://doi.org/10.1007/978-3-642-21314-4_23
https://doi.org/10.1007/978-3-642-21314-4_23
Autor:
Rafal Sienkiewicz
Publikováno v:
Artificial Life: Borrowing from Biology ISBN: 9783642104268
ACAL
ACAL
The paper discusses the performance and limitations of the universal constructor embedded in the DigiHive environment and presents the results of two simulation experiments showing the possibility of workaround the limitations.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::22fc6a7fc7bc9dda6c740f0833352bd6
https://doi.org/10.1007/978-3-642-10427-5_11
https://doi.org/10.1007/978-3-642-10427-5_11
Autor:
Wojciech Jedruch, Rafal Sienkiewicz
Publikováno v:
Adaptive and Natural Computing Algorithms ISBN: 9783540715894
ICANNGA (1)
ICANNGA (1)
The paper presents an artificial world model in which various self-organization and self-modification processes could be simulated. The model is a two dimensional space in which there are stacks of hexagonal tiles which are moving, colliding, and mak
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1e50b6e42775afc560e4da3b3b265734
https://doi.org/10.1007/978-3-540-71618-1_43
https://doi.org/10.1007/978-3-540-71618-1_43