Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Rafaela Bosse"'
Autor:
Adelaine Gelain, Ana Teruko Yokomizo Watanabe, Marina Silva Fouto, Rafaela Bosse, Marcelo da Silva Hounsell
Publikováno v:
Revista Brasileira de Computação Aplicada, Vol 6, Iss 2, Pp 123-135 (2014)
A área de pesquisa da Computação Aplicada (CA) no Brasil, em fase de consolidação, tem crescido em importância graças à sua relação com outras áreas. Por sua “jovialidade”, pouco se tem analisado sobre a forma como se faz pesquisas nes
Externí odkaz:
https://doaj.org/article/af38c423b4414a76be5ad091f1bfe0ac
Autor:
Marcelo da Silva Hounsell, Juliana Patrícia Detroz, Marcio Geovani Jasinski, Rafaela Bosse, Thiago Luiz Berlim
Publikováno v:
Journal on Interactive Systems, Vol 5, Iss 3 (2014)
Nenhum resumo disponível
Externí odkaz:
https://doaj.org/article/2b6337afb2674cdab8be78a3283b12d0
Autor:
Ana Teruko Yokomizo Watanabe, Marina Silva Fouto, Marcelo da Silva Hounsell, Adelaine Gelain, Rafaela Bosse
Publikováno v:
Revista Brasileira de Computação Aplicada, Vol 6, Iss 2, Pp 123-135 (2014)
A area de pesquisa da Computacao Aplicada (CA) no Brasil, em fase de consolidacao, tem crescido em importância gracas a sua relacao com outras areas. Por sua “jovialidade”, pouco se tem analisado sobre a forma como se faz pesquisas nessa area. A
Publikováno v:
New Advances in Information Systems and Technologies ISBN: 9783319313061
WorldCIST (2)
WorldCIST (2)
Rehabilitation using video games is more motivating than standard rehabilitation. There are several games developed for balance rehabilitation however, they focus on different aspects, apply a variety of assessment and were developed using a myriad o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ae00e44d0806247a0d80b207845088ca
https://doi.org/10.1007/978-3-319-31307-8_8
https://doi.org/10.1007/978-3-319-31307-8_8
Autor:
Marcelo da Silva Hounsell, Rafaela Bosse, Thiago Luiz Berlim, Marcio Geovani Jasinski, Juliana Patrícia Detroz
Publikováno v:
SVR
Virtual Reality is becoming a mature technology field. To understand its origins and foresee strategies, a study on the last decade of papers published in the Brazilians´ most prominent symposium (the SVR - Symposium on Virtual and Augmented Reality
Autor:
Juliana Patrícia Detroz, Rafaela Bosse, Marcelo da Silva Hounsell, Thiago Luiz Berlim, Marcio Geovani Jasinski
Publikováno v:
Journal on Interactive Systems. 5:1
Virtual Reality (VR) is becoming a mature technology field. To understand its origins and foresee strategies, a study on the last decade of papers published in the Brazilians´ most prominent symposium (the SVR – Symposium on Virtual and Augmented
Autor:
Detroz, Juliana Patricia, Jasinski, Marcio Geovani, Bosse, Rafaela, Berlim, Thiago Luiz, Hounsell, Marcelo da Silva
Publikováno v:
2014 XVI Symposium on Virtual & Augmented Reality; 2014, p210-219, 10p
Publikováno v:
2014 XVI Symposium on Virtual & Augmented Reality; 2014, pv-ix, 5p
Autor:
Laura M. Steckman
This book offers comparative insights into the challenges and opportunities surrounding emerging technology and the internet as it is used and perceived throughout the world, providing students with cross-cultural and cross-national perspectives.This
This book contains a selection of articles from The 2016 World Conference on Information Systems and Technologies (WorldCIST'16), held between the 22nd and 24th of March at Recife, Pernambuco, Brazil. WorldCIST is a global forum for researchers and p