Zobrazeno 1 - 10
of 71
pro vyhledávání: '"RAYMAEKERS, Chris"'
Publikováno v:
PRESENCE: Teleoperators & Virtual Environments. Dec2006, Vol. 15 Issue 6, p627-636. 10p. 1 Color Photograph, 5 Black and White Photographs, 1 Chart.
Autor:
FEYS, Peter, ALDERS, Geert, GIJBELS, Domien, DE BOECK, Joan, DE WEYER, Tom, CONINX, Karin, RAYMAEKERS, Chris, Annegarn, Janneke, Meijer, Kenneth, SAVELBERG, Hans, TRUYENS, Veronik, THIJS, Mia, GOYENS, Niels, OP 'T EIJNDE, Bert
The study design and practicalities are now carefully prepared, while first patients' comments on the feasibility of the robotic tasks/tests have been recorded. Initial test subjects (n=4) were MS patients with no or only mild upper limb dysfunction,
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::3c1b9db9eba93f1a9dea8773a17efe5e
http://hdl.handle.net/1942/9174
http://hdl.handle.net/1942/9174
Autor:
van den Hoogen, Wouter, RAYMAEKERS, Chris, FEYS, Peter, DE WEYER, Tom, Lamers, Ilse, Kerkhofs, Lore, CONINX, Karin, Ijselssteijn, Wijnant
Virtual environments (VE) are emerging for the creation of effective and motivating exercise therapy for neurorehabilitation of MS and stroke patients. Although these interactive systems are promising tools in rehabilitation, the targeted end users o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::a76264dfa5391ffc08860fc4af6f7c32
http://hdl.handle.net/1942/11761
http://hdl.handle.net/1942/11761
This paper addresses our effort of investigating context-based adaptation as a prospective solution to enhance group interaction in collaborative virtual environments. Through our work, we aim to provide adaptation of assigning users’ roles based o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::f8f727a61fc6cb0619b23d7392458afb
http://hdl.handle.net/1942/11086
http://hdl.handle.net/1942/11086
Computer-supported rehabilitation can bene t many groups of patients. However, when designing such a therapy, it is important to take the characteristics of the patient popula- tion and the wishes of the therapists involved into account. This paper t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::b435f976ab1bd3d7c9a6a12dc50fa152
http://hdl.handle.net/1942/11089
http://hdl.handle.net/1942/11089
Publikováno v:
ResearcherID
As collaborative virtual environments (CVEs) are becoming more popular for both entertainment and professional activities, it is important to know which factors influence the collaboration between participants. This paper investigates two aspects of
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::7a204452e54f4d42edb92651f177213a
http://hdl.handle.net/1942/11070
http://hdl.handle.net/1942/11070
The development of interactive surfaces has led to a number of applications as it allows for natural interaction and collaboration. The use of co-located collaboration on this kind of surfaces provides new possibilities. It is our belief, however, th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::797bd3d68d96828a22f1e0ffbb422d52
http://hdl.handle.net/1942/10349
http://hdl.handle.net/1942/10349
Designing non-traditional user interfaces is a challenging task for designers. NiMMiT, a high level description for 3D multimodal interaction in virtual environments, provides a means to design, prototype or communicate about interaction techniques.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1131::02ac9bfef4be248423c473f0403d0057
https://lirias.kuleuven.be/handle/123456789/339881
https://lirias.kuleuven.be/handle/123456789/339881
Using semantic information when interacting in a virtual environment is still not a commonly used practice. In the rare cases where it is applied with success, the implementation however is mostly in an ad-hoc manner, incorporating the semantic infor
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1131::0934404d1e9f5097e4d9d486e53febea
https://lirias.kuleuven.be/handle/123456789/339893
https://lirias.kuleuven.be/handle/123456789/339893
When employing a User-Centered Design (UCD) approach for the development of an interactive system, the active involvement of end-users is recommended. Within the VIP-lab project, some case studies were carried out using UCD in five different applicat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::54d6ffac5c68347ee17e558d23a29751
http://hdl.handle.net/1942/9147
http://hdl.handle.net/1942/9147