Zobrazeno 1 - 10
of 153
pro vyhledávání: '"Puzzle-Game"'
Publikováno v:
Manazhim, Vol 6, Iss 1, Pp 98-116 (2024)
The main obstacles encountered by students to communicate in English is the lack of their vocabulary, Therefore, there should be strategic efforts made by teachers to increase students’ vocabulary mastery, like using Crossword Puzzle Game. The obje
Externí odkaz:
https://doaj.org/article/393f88bb8f9f413bb36b99de9d20ebbd
Autor:
Rizki Andriani, Fitri Apriani, Siti Damayanti, Orita Satria, Yulfa Aulia, Agus Irmansyah, Nurromsyah Nasution
Publikováno v:
Abdimas: Jurnal Pengabdian Masyarakat Universitas Merdeka Malang, Vol 8, Iss 4, Pp 666-679 (2023)
Elementary school students like various snacks in the school environment, which frees children to choose the food and drinks available. They tend to consume foods containing causative spices, sweet foods, and beverages, and foods with additional ingr
Externí odkaz:
https://doaj.org/article/6dca808ca19948719335b8f3585012cf
Autor:
Adiba Praharsini, Eva Luthfi Ahsani
Publikováno v:
Fashluna, Vol 4, Iss 1, Pp 25-39 (2023)
This study aims to describe the implementation of Joyful Leaning learning with Experiment-based Puzzle Games in increasing student learning interest in Class IV Science at MI Muhammadiyah 2 Kudus accompanied by various factors that support and hinder
Externí odkaz:
https://doaj.org/article/ab0c611903d14d8f8c1c424c3709863a
Publikováno v:
Edusaintek, Vol 11, Iss 1 (2023)
As a learning topic in programming, sorting numbers can be visualized as a puzzle game to increase the engagement of learners in learning the logic of programming through a game. In programming, there are several ways in solving a problem that can be
Externí odkaz:
https://doaj.org/article/95dc9017917c40989d89dfe8ad2844d4
Publikováno v:
مطالعات رسانههای نوین, Vol 8, Iss 32 (2022)
Purpose: This paper aims to investigate the effect of puzzling computer games on the creativity of elementary school students. Method: In this research, a quasi-experimental design was a pre-test and post-test design with a control group, the statist
Externí odkaz:
https://doaj.org/article/0877115538da48729dbfa629b4e5eca3
Publikováno v:
IEEE Access, Vol 9, Pp 72087-72102 (2021)
Over history, games have served multiple purposes. It serves as a fun activity for players who need the entertainment to become test-beds for artificial intelligence. Solving games is beneficial in providing a better understanding of how information
Externí odkaz:
https://doaj.org/article/02c48d0564f347a58af959c2affa7786
Publikováno v:
Online Academic Journal of Information Technology, Vol 11, Iss 42, Pp 180-204 (2020)
Since the contemporary game production process is based on the Integrated Development Environment (IDE) applications, it is easier for developers to create multiple versions of their game for both VR and desktop platforms. This provided a great oppor
Externí odkaz:
https://doaj.org/article/0e68c07d0b304223baf7599acb2325e5
Akademický článek
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Akademický článek
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Autor:
Hamed Aliyari, Hedayat Sahraei, Mohammad Reza Daliri, Behrouz Minaei-Bidgoli, Masoomeh Kazemi, Hassan Agaei, Mohammad Sahraei, Seyed Mohammad Ali Seyed Hosseini, Mohammad Mehdi Hadipour, Mohammad Mohammadi, Zahra Dehghanimohammadabadi
Publikováno v:
Basic and Clinical Neuroscience, Vol 9, Iss 3, Pp 177-186 (2018)
Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of s
Externí odkaz:
https://doaj.org/article/3f000218ff444735a0838c8161ce628d