Zobrazeno 1 - 10
of 24
pro vyhledávání: '"Preman Rajalingam"'
Autor:
Jun Wen Tan, Gabriel Tan, Xia Lian, Darren Kai Siang Chong, Preman Rajalingam, Rinkoo Dalan, Sreenivasulu Reddy Mogali
Publikováno v:
JMIR Serious Games, Vol 12, p e54703 (2024)
BackgroundThough the prevalence of diabetes is set to increase, most serious game solutions typically target patient self-management and education. Few games target health care professions education, and even fewer consider the factors that may incre
Externí odkaz:
https://doaj.org/article/3e6cce1e8cf94742b32967f780244ed0
Autor:
Shairah Radzi, Ramya Chandrasekaran, Zhen Kai Peh, Preman Rajalingam, Wai Yee Yeong, Sreenivasulu Reddy Mogali
Publikováno v:
BMC Medical Education, Vol 22, Iss 1, Pp 1-10 (2022)
Abstract Background Traditional cadaveric dissection is declining whilst plastinated and three-dimensional printed (3DP) models are increasingly popular as substitutes to the conventional anatomy teaching and learning methods. It is unclear about the
Externí odkaz:
https://doaj.org/article/f69bddaa19b94ce685a40ce78c50eeff
Autor:
Jimmy Ming Hong, Preman Rajalingam
Publikováno v:
Health Professions Education, Vol 6, Iss 1, Pp 47-60 (2020)
Purpose: Team-based learning (TBL) is an active approach to learning that can be implemented in large enrolment classes. This study aims to document the extent of implementation of TBL in medical schools and characterize the geographic distribution i
Externí odkaz:
https://doaj.org/article/2f39de90d1774d6c81e36b3271e94d19
Publikováno v:
Health Professions Education, Vol 5, Iss 4, Pp 294-302 (2019)
Background: Team-based learning (TBL) combines direct instruction with active, collaborative small group learning. This study aimed to elucidate-from the students’ perspective-the relations between different elements of TBL. This is expected to pro
Externí odkaz:
https://doaj.org/article/bae7044fe60242f897ac8dc9f0fd079e
Autor:
Hyun Seon Ahn, Jerome I. Rotgans, Preman Rajalingam, Jian Jia Rebekah Lee, Ying Yun Juliana Koh, Naomi Low-Beer
Publikováno v:
Health Professions Education, Vol 3, Iss 2, Pp 118-127 (2017)
Purpose: The purpose of the present study was to establish the construct validity of a new instrument to measure psychological learning processes associated with Team-based learning (TBL), the Knowledge Re-Consolidation Inventory (KRCI). The instrume
Externí odkaz:
https://doaj.org/article/5c1988e370a440ba91b4fb3bcb7aff36
Effect of Seating Arrangement on Class Engagement in Team-based Learning: a Quasi-Experimental Study
Publikováno v:
Med Sci Educ
IntroductionThis study investigated the effects of seating distance and orientation on engagement in novice and experienced learners in a large classroom explicitly designed for Team-based Learning (TBL). Learning what affects TBL engagement may impr
Publikováno v:
Medical science educator.
In team-based learning (TBL), single best answer questions (SBAQs) are traditionally used because immediate computer-assisted feedback facilitates team discussions. Recent improvements in digital marking systems and criticisms of non-analytical strat
Autor:
Basaam Adil Aweid, Allison Wiseman, Anna Russell, Anjaly Mirchandani, Natalie Parnis, Shafeena Anas, Preman Rajalingam
TBL is an effective, active learning strategy that has been validated and used in Medical schools (Wiener et al., 2009). It consists of 3 phases; preparation, readiness assurance tests and application exercise (Reimschisel et al., 2017). It follows a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::84fe50b0793a75d67089f77b13ca7a00
https://doi.org/10.21203/rs.3.rs-2259300/v1
https://doi.org/10.21203/rs.3.rs-2259300/v1
Publikováno v:
Canadian Journal of Neurological Sciences / Journal Canadien des Sciences Neurologiques. 49:817-819
We investigated the feasibility and effectiveness of virtual team-based learning (TBL) in teaching neurolocalisation (NL) in a sample of 18 student volunteers. Student satisfaction and knowledge outcomes were evaluated using the modified TBL Student
Background: Different types of assessments influence learning and learning behaviour. Multiple-choice questions (MCQs) reward partial knowledge and encourage surface learning, while open-ended questions (OEQs) promote deeper learning. Currently, MCQs
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::18161087e6bbbf5cdd2faaad72cf356d
https://hdl.handle.net/10356/161921
https://hdl.handle.net/10356/161921