Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Prajwal Balasubramani"'
Autor:
Kshitij Mall, Adam Dachowicz, Ali K. Raz, Daniel A. DeLaurentis, Apoorv Maheshwari, Jitesh H. Panchal, Prajwal Balasubramani
Publikováno v:
Journal of Mechanical Design. :1-15
In this paper, we adapt computational design approaches, widely used by the engineering design community, to address the unique challenges associated with mission design using RTS games. Specifically, we present a modeling approach that combines expe
Dissertation/ Thesis
Game balance has been a challenge for game developers since the time games have become more complex. There have been a handful of proposals for game balancing processes outside the manual labor-intensive play testing methods, which most game develope
Autor:
Daniel A. DeLaurentis, Jitesh H. Panchal, Ali K. Raz, Prajwal Balasubramani, Apoorv Maheshwari, Adam Dachowicz, Kshitij Mall
Publikováno v:
2021 IEEE Conference on Games (CoG).
Autor:
Christopher Brand, Daniel A. DeLaurentis, Andrew Haines, Prajwal Balasubramani, Zhong W. Thai
Publikováno v:
AIAA Scitech 2020 Forum.
Autor:
Prajwal Balasubramani
Game balance has been a challenge for game developers since the time games have become more complex. There have been a handful of proposals for game balancing processes outside the manual labor-intensive play testing methods, which most game develope
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1a1ff6a1fb3135f3c38c372618aa7cdf