Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Powei Feng"'
Autor:
Joe Warren, Powei Feng
Publikováno v:
ACM Transactions on Graphics. 31:1-11
Divided differences play a fundamental role in the construction of univariate B-splines over irregular knot sequences. Unfortunately, generalizations of divided differences to irregular knot geometries on two-dimensional domains are quite limited. As
Publikováno v:
Computers & Graphics. 35:561-568
In many applications, iso-surface is the primary method for visualizing the structure of 3D density maps. We consider a common scenario where the user views the iso-surfaces from a distance and varies the level associated with the iso-surface as well
Autor:
Batsal Devkota, I. Rees, Wah Chiu, Matthew T. Dougherty, Catherine L. Lawson, Gerard J. Kleywegt, John D. Westbrook, Ingvar Lagerstedt, Joe D. Warren, Chunxiao Bi, Glen van Ginkel, Christoph Best, Powei Feng, Kim Henrick, Sameer Velankar, Raul Sala, Matthew L. Baker, Gaurav Sahni, Thomas J. Oldfield, Steven J. Ludtke, Helen M. Berman, Richard H. Newman
Publikováno v:
Nucleic Acids Research
Cryo-electron microscopy reconstruction methods are uniquely able to reveal structures of many important macromolecules and macromolecular complexes. EMDataBank.org, a joint effort of the Protein Data Bank in Europe (PDBe), the Research Collaboratory
Autor:
Powei Feng, Joe Warren
Publikováno v:
Advances in Visual Computing ISBN: 9783642331787
ISVC (1)
ISVC (1)
A ray-rep is an approximation of a solid using a grid of parallel rays; intervals along the ray denote various materials comprising the solid. Ray-reps have a variety of applications in computer graphics and mechanical engineering. Given a ray-rep, t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8f0b2593f5147cc74f8f118a166162c2
https://doi.org/10.1007/978-3-642-33179-4_10
https://doi.org/10.1007/978-3-642-33179-4_10
Publikováno v:
Advances in Geometric Modeling and Processing ISBN: 9783642134104
GMP
GMP
The ability to model objects composed of multiple materials has become increasingly more demanded in scientific applications. The visualization of a discrete multi-material volume often suffers from voxelization of the boundary between materials. We
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::30397ec97cb0e3751cbf1d782e5e8889
https://doi.org/10.1007/978-3-642-13411-1_4
https://doi.org/10.1007/978-3-642-13411-1_4
Publikováno v:
Advances in Visual Computing ISBN: 9783642103308
ISVC (1)
ISVC (1)
Visualizing 3D volume datasets has received a great deal of attention in many areas: medical imaging, geoscience, and astrophysics are a few such areas. With improvements of commodity graphics cards, texture-based visualization methods have become po
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bc5afe56949813eb5554a28437a5d132
https://doi.org/10.1007/978-3-642-10331-5_58
https://doi.org/10.1007/978-3-642-10331-5_58