Zobrazeno 1 - 10
of 39
pro vyhledávání: '"Poltronieri, Fabrizio Augusto"'
Publikováno v:
Biblioteca Digital de Teses e Dissertações da PUC_SPPontifícia Universidade Católica de São PauloPUC_SP.
Made available in DSpace on 2016-04-26T18:10:28Z (GMT). No. of bitstreams: 1 Fabrizio Augusto Poltronieri.pdf: 57981331 bytes, checksum: fe9b36cd46534d06ecccf249b61c2f84 (MD5) Previous issue date: 2010-11-24
Coordenação de Aperfeiçoamento de
Coordenação de Aperfeiçoamento de
Externí odkaz:
https://tede2.pucsp.br/handle/handle/4242
Autor:
Poltronieri, Fabrizio Augusto, DiBlasi, Johnny, Castellanos, Carlos, Kang, Eunsu, Smith, Leigh
Arguably, the most important aspects underpinning artistic experimentations in the broad fields of artificial intelligence (AI) and artificial life (A-life) lie at the intersection of autonomy and agency. Autonomy is the foundational element of any l
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______909::bbe9e43c814f4aba7faf33bede7eb742
https://dora.dmu.ac.uk/handle/2086/20430
https://dora.dmu.ac.uk/handle/2086/20430
This chapter discusses two performative robot projects that share a core ethos about the nature of human- centred and creative AI: Embodied Robots for Music (2018 – present) by Craig Vear and Amigóide (2010 – present) by Fabrizio Augusto Poltron
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______909::c9abc36240330141912f0c1349a6717c
https://dora.dmu.ac.uk/handle/2086/19977
https://dora.dmu.ac.uk/handle/2086/19977
The aim of this research project was to develop a Creative AI compositional system for live performance with a human musician. The resulting composition Postcards centred around a central computer system controlling and generating multiple streams of
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______909::f280562fbb437c409a1e117174e3955a
https://fbf4c877-a633-43a6-a8f8-182ae6c0f74b.filesusr.com/ugd/9a47a8_b0658c8640294beaa01f7355469075dd.pdf
https://fbf4c877-a633-43a6-a8f8-182ae6c0f74b.filesusr.com/ugd/9a47a8_b0658c8640294beaa01f7355469075dd.pdf
Artificial Intelligence (AI) and art share a common past, where artists employed AI algorithms to generate art. This paper explores the early days of AI-generated images, using Harold Cohen’s AARON software as a paradigm of symbolic AI creative sys
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______909::644c5fc5ac51f92303226721c1622a79
https://dora.dmu.ac.uk/handle/2086/18607
https://dora.dmu.ac.uk/handle/2086/18607
Publikováno v:
Springer Series on Cultural Computing ISBN: 9781447173663
This edition revises the original core chapters and adds 15 new contributions from artists who shed new light on the progress made in the early decades of the 21st Century. Explorations in Art and Technology is about the creative process in action, s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::04bd0dc5cacedc9956d3b504bea73e98
http://hdl.handle.net/2086/16095
http://hdl.handle.net/2086/16095
Postcards explores augmented conversations across time, place, technology and people. The source material is a collection of long-distant conversations between several people immutably bound together. The central texts are between George Sands and Gu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______909::5013a749a6f99b23b6eff16647d4b360
http://hdl.handle.net/2086/15650
http://hdl.handle.net/2086/15650
Publikováno v:
DAT Journal; Vol. 2 No. 1 (2017): Expanded Universes of Design: visions of the playful and the sensorial; 91-104
DAT Journal; Vol. 2 Núm. 1 (2017): Universos de diseño ampliado: visiones de lo lúdico y lo sensorial; 91-104
DAT Journal; v. 2 n. 1 (2017): Universos expandidos do Design: visões sobre o lúdico e o sensorial; 91-104
DATJournal
Universidade Anhembi Morumbi (ANHEMBI)
instacron:ANHEMBI
DAT Journal; Vol. 2 Núm. 1 (2017): Universos de diseño ampliado: visiones de lo lúdico y lo sensorial; 91-104
DAT Journal; v. 2 n. 1 (2017): Universos expandidos do Design: visões sobre o lúdico e o sensorial; 91-104
DATJournal
Universidade Anhembi Morumbi (ANHEMBI)
instacron:ANHEMBI
This paper explores a new kind of algorithm based creativity, which hasbeen established and can be already seen in a new gender of video games. In order to do so, the concepts of post-history and automation are employed, as they are key for the compr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::bae0a49ce569adcae5ea5b5dd633aaf5
https://datjournal.anhembi.br/dat/article/view/46
https://datjournal.anhembi.br/dat/article/view/46
Presentation: Gamificação em Debate, PUC-SP, São Paulo, Brazil
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::ce078b7503d9664b7aa1aaf5b8164d60
http://hdl.handle.net/2086/14522
http://hdl.handle.net/2086/14522
The challenge that this text sets itself is to understand what the mechanisms are that enable the emergence of art forms considered computational. I prefer to use the term ‘computational’ rather than the popularly-found definitions such as ‘tec
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::828f7c05f31b2c118ce3cf39d79404a7
http://hdl.handle.net/2086/14482
http://hdl.handle.net/2086/14482