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pro vyhledávání: '"Podborski, Dimitri"'
Publikováno v:
Proceedings of the 28th ACM International Conference on Multimedia (2020) 3632-3641
Volumetric video allows viewers to experience highly-realistic 3D content with six degrees of freedom in mixed reality (MR) environments. Rendering complex volumetric videos can require a prohibitively high amount of computational power for mobile de
Externí odkaz:
http://arxiv.org/abs/2007.14084
Autor:
Gül, Serhan, Podborski, Dimitri, Son, Jangwoo, Bhullar, Gurdeep Singh, Buchholz, Thomas, Schierl, Thomas, Hellge, Cornelius
Publikováno v:
11th ACM Multimedia Systems Conference (MMSys) 2020
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content requires high am
Externí odkaz:
http://arxiv.org/abs/2003.02526
Publikováno v:
30th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV) 2020
Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we developed a
Externí odkaz:
http://arxiv.org/abs/2001.06466
Autor:
Podborski, Dimitri, Son, Jangwoo, Bhullar, Gurdeep Singh, Skupin, Robert, Sanchez, Yago, Hellge, Cornelius, Schierl, Thomas
Virtual Reality (VR) and 360-degree video streaming have gained significant attention in recent years. First standards have been published in order to avoid market fragmentation. For instance, 3GPP released its first VR specification to enable 360-de
Externí odkaz:
http://arxiv.org/abs/1903.02971
Autor:
Podborski, Dimitri, Thomas, Emmanuel, Hannuksela, Miska M., Sejin Oh, Stockhammer, Thomas, Pham, Stefan
Publikováno v:
SMPTE Motion Imaging Journal; Aug2018, Vol. 127 Issue 7, p20-27, 8p