Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Peter David Shannon"'
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030802523
MIWAI
MIWAI
We investigate the learning of continuous action policy for controlling a six-axes robot arm. Traditional tabular Q-Learning can handle discrete actions well but less so for continuous actions since the tabular approach is constrained by the size of
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8dc21e280284ed5f22f56f26fe2be953
https://doi.org/10.1007/978-3-030-80253-0_11
https://doi.org/10.1007/978-3-030-80253-0_11
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030802523
MIWAI
MIWAI
We present a study looking at the effect of a priori domain knowledge on an EA fitness function. Our experiment has two aims: (1) applying an existing NSGA-II framework for GP with PDL to the cartpole problem—applying GP & PDL to cartpole and a pur
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::878da6f68f3584a1e0655b99a04c4aed
https://doi.org/10.1007/978-3-030-80253-0_10
https://doi.org/10.1007/978-3-030-80253-0_10
Publikováno v:
Applied Energy. 213:45-55
With our research on communicating entities in heterogeneous Distributed Energy Resources (DERs), which utilize both IEC 61850 and other legacy interfaces, we show two things: firstly, (1) how the commonly deployed methods of achieving interoperabili
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319618234
ICSI (1)
ICSI (1)
In this paper, we show that NSGA-II can be applied to GP and the Process Description Language (PDL) and describe two modifications to NSGA-II. The first modification removes individuals which have the same behaviour from GP populations. It selects fo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::dd3c33d1452b026a6c6780038b479578
https://doi.org/10.1007/978-3-319-61824-1_38
https://doi.org/10.1007/978-3-319-61824-1_38
Autor:
Peter David Shannon, Haslanul Matussin, Somnuk Phon-Amnuaisuk, Fadhil Hamdan, Saadah Serjuddin
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9783319485164
Advances in facial animation technology have been extended into various creative applications such as computer games, 3D animations and interactive multimedia. In this work, we explore performance-driven facial animations using a rigged bone approach
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1dafa3f9e337a272df0d9af4014c294b
https://doi.org/10.1007/978-3-319-48517-1_24
https://doi.org/10.1007/978-3-319-48517-1_24
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9783319076911
SCDM
SCDM
In this paper we present a pixel-based approach to the production of pencil sketch style images. Input pixels are mapped, using their intensity via a texture-map, to the output sketches. Conceptually, pixels are grouped into regions and the texture o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a9f29110097748b639b251ed2ea4cbe2
https://doi.org/10.1007/978-3-319-07692-8_54
https://doi.org/10.1007/978-3-319-07692-8_54
Publikováno v:
ALIFE
We demonstrate how autonomous agents can be evolved whose controllers are programs in the dynamical systems-oriented, behaviour-based PDL language introduced by Luc Steels. Controllers evolved using a physics simulator solved the problem of parallel