Zobrazeno 1 - 10
of 38
pro vyhledávání: '"Pearce, Celia"'
Publikováno v:
Artifact, Vol 2, Iss 2 (2008)
In this article we review and analyze notions of productive play, reporting the results of a workshop held at the University of California, Irvine in May 2008.
Externí odkaz:
https://doaj.org/article/d3029630d6444fa085c5ac1085c5d659
Publikováno v:
Artifact, Vol 2, Iss 2 (2008)
Preface
Externí odkaz:
https://doaj.org/article/f4c716351c6e478f871cd2e930c7ea75
Autor:
Pearce, Celia
This study concerns itself with the relationship between game design and emergent social behaviour in massively multiplayer online games and virtual worlds. This thesis argues for a legitimisation of the study of ‘communities of play’, alongside
Externí odkaz:
http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.434049
Publikováno v:
Leonardo, 2003 Jan 01. 36(2), 123-128.
Externí odkaz:
https://www.jstor.org/stable/1577438
Autor:
Pearce, Celia, Fortugno, Nick
This special issue of Well Played examines playable theater.Playable theatre, simply put, is live performance that integrates meaningful audience agency, where participants have some kind of perceivable and transformative impact on the experience. Pl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::080c9d8c17e613a22fcbd3f221c67abe
Autor:
Pearce, Celia
IndieCade, dubbed the “Sundance of games” launched in 2007 as an alternative to the mainstream video game industry. Since its inaugural festival in 2008, it has grown exponentially to become an integral part of today’s vibrant indie game scene.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cd622207e4f1ec522e5c66ae3a03f5dc
Autor:
Pearce, Celia *
Publikováno v:
In Computers & Graphics 2002 26(1):21-29
Autor:
DOBBS, MICHAEL, JOFFE, RICHARD, SEIF, ELLIOTT, SHU, TOBY, ACQUADRO, STEPHANIE NICHOLAS, PEARCE, CELIA
Publikováno v:
New York Times. 8/3/2024, Vol. 173 Issue 60235, pA19-A19. 1/3p.