Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Paul R. Schumacher"'
Autor:
Jasmina Vasiljevic, Henry E. Styles, Ralph D. Wittig, Fernando Martinez Vallina, Paul Chow, Paul R. Schumacher, Jeff Fifield
Publikováno v:
FPT
In recent years, high-level languages and compilers, such as OpenCL have improved both productivity and FPGA adoption on a wider scale. One of the challenges in the design of high-performance stream FPGA applications is iterative manual optimization
Publikováno v:
FPL
This paper presents a fast method of performing RTL power estimation. A context-based, activity propagation engine is used to analyze specific structures identified in the RTL. This estimator was integrated into an FPGA tool flow to provide near inst
Autor:
Pradip K. Jha, Paul R. Schumacher
Publikováno v:
FPL
FPGAs have become complex, heterogeneous platforms targeting a multitude of different applications. Understanding how a design maps to them and consumes various FPGA resources can be difficult to predict, so typically designers are forced to run full
Publikováno v:
IEEE International Workshop on Rapid System Prototyping
Dedicated hardware realizations of new multimedia applications support high throughput in a cost-efficient way. Their design requires a correct translation of the high-level system definition into the final implementation at the RTL level. We propose
Publikováno v:
ICME
Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios an
Publikováno v:
FPL
The improving resolutions of new video appliances continuously increase the throughput requirements of video codecs and complicate the challenges encountered during their cost-efficient design. We propose an FPGA implementation of a high-performance
Autor:
Paul R. Schumacher, K. Vissers, J. Bormans, N. Fedele, A. Chilira-RUs, Robert D. Turney, Kristof Denolf
Publikováno v:
ICIP (2)
Increasing resolutions push the throughput requirements of video codecs and complicate the challenges encountered during their cost-efficient implementations. We propose an FPGA implementation of a high-performance MPEG-4 simple profile video decoder
Publikováno v:
IWSOC
Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios an
Publikováno v:
FCCM
The prevalence of software reference code motivates investigation into efficient implementations of software architectures on field-programmable devices. Modern FPGAs allow designers to generate multi-processor architectures that exactly match the pr
Publikováno v:
Applications of Digital Image Processing XXVI.
While the recent JPEG2000 standard only specifies the bitstream and file formats to ensure interoperability, it leaves the actual implementation up to the designer. Like many DSP applications, there are a number of implementation platform options for