Zobrazeno 1 - 10
of 43
pro vyhledávání: '"Paul Asente"'
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR).
Publikováno v:
The Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology.
Publikováno v:
Computer Graphics Forum. 40:585-609
We develop a method to automatically segment a font’s glyphs into a set of overlapping and intersecting strokes with the aim of generating artistic stylizations. The segmentation method relies on a geometric analysis of the glyph’s outline, its i
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ac5b02dc842709b8b65984a094e77afb
https://research.gold.ac.uk/id/eprint/31944/1/strokestyles-opt.pdf
https://research.gold.ac.uk/id/eprint/31944/1/strokestyles-opt.pdf
Autor:
Clemens Nylandsted Klokmose, Paul Asente, Rubaiat Habib Kazi, Jens Emil Grønbæk, Germán Leiva, Cuong Nguyen
Publikováno v:
Leiva, G, Grønbæk, J E, Klokmose, C N, Nguyen, C, Kazi, R H & Asente, P 2021, Rapido : Prototyping Interactive AR Experiences through Programming by Demonstration . in UIST 2021-Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology . Association for Computing Machinery, UIST 2021-Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology, pp. 626-637, 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021, Virtual, Online, United States, 10/10/2021 . https://doi.org/10.1145/3472749.3474774
UIST
UIST
Programming by Demonstration (PbD) is a well-known technique that allows non-programmers to describe interactivity by performing examples of the expected behavior, but it has not been extensively explored for AR. We present Rapido, a novel early-stag
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::93430d472c5e3a5833a7be4fa3035975
https://pure.au.dk/portal/da/publications/rapido(00019375-3458-4cd7-a2c7-a6bf6c1fa746).html
https://pure.au.dk/portal/da/publications/rapido(00019375-3458-4cd7-a2c7-a6bf6c1fa746).html
Publikováno v:
CHI
Most augmented reality (AR) authoring tools only support the author’s current environment, but designers often need to create site-specific experiences for a different environment. We propose DistanciAR, a novel tablet-based workflow for remote AR
Autor:
Giai Tran, Hieu Trinh, Amirreza Shirani, Thamar Solorio, Nedim Lipka, Jose Echevarria, Franck Dernoncourt, Paul Asente
Publikováno v:
ACL/IJCNLP (Findings)
Publikováno v:
VRST
Virtual environments with a wide range of scales are becoming commonplace in Virtual Reality applications. Methods to control locomotion parameters can help users explore such environments more easily. For multi-scale virtual environments, point-and-
Autor:
Nedim Lipka, Franck Dernoncourt, Paul Asente, Thamar Solorio, Amirreza Shirani, Jose Echevarria
Publikováno v:
ACL
In this paper, we aim to learn associations between visual attributes of fonts and the verbal context of the texts they are typically applied to. Compared to related work leveraging the surrounding visual context, we choose to focus only on the input
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::17848932149dd85c76b774fbd904e1b0
http://arxiv.org/abs/2005.01151
http://arxiv.org/abs/2005.01151