Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Paul, Toprac"'
Autor:
Robin C. Hilsabeck, Jeffrey N. Keller, Maya L Henry, Paul Toprac, Paul Rathouz, Varshinee Sreekanth, Avery Largent, Joshua Chang, Jessy Li, Lokesh Pugalenthi, Thomas Parsons, Heather E Cuevas, Suzanne Schmitz
Publikováno v:
Alzheimer'sdementia : the journal of the Alzheimer's Association. 18
Developing digital healthcare solutions that facilitate rapid identification and effective management of patients with Alzheimer disease and related disorders (ADRD) is an area of intense study. A critical juncture for these efforts involves the earl
Autor:
Maria A. Longhi, Paul Toprac, Gail E. Lovette, Steven A. Maddox, Anna-Maria Fall, Sarah Benson, William J. Therrien, Georgia L. Kimmel, Sarah Emily Wilson, Victoria J. VanUitert, Katherine E. Hess, Jasmine Uy, Sarah R. Powell, Christian T. Doabler, Victor Sampson, Greg Roberts
Publikováno v:
Remedial and Special Education. 42:140-154
This study, which was reviewed through the Registered Report process, examined the initial efficacy of the Scientific Explorers program (Sci2) on second-grade students’ science achievement. Sci2 is grounded in the growing body of empirical research
Publikováno v:
AIsociety.
Artificial intelligence (AI) is becoming part of our everyday experience and is expected to be ever more integrated into ordinary life for many years to come. Thus, it is important for those in product development, research, and public policy to unde
Autor:
Paul Toprac, Matt O'Hair, Miyong T. Kim, Randolph G. Bias, Kavita Radhakrishnan, Michael Mackert, Paul A. Bradley
Publikováno v:
Games for health journal. 5(6)
To develop and test the prototype of a serious digital game for improving community-dwelling older adults' heart failure (HF) knowledge and self-management behaviors. The serious game innovatively incorporates evidence-based HF guidelines with contem
Autor:
Kavita, Radhakrishnan, Paul, Toprac, Matt, O'Hair, Randolph, Bias, Mike, Mackert, Bo, Xie, Miyong, Kim, Paul, Bradley
Publikováno v:
Studies in health technology and informatics
Effective self-management can decrease up to 50% of heart failure (HF) hospitalizations. However, self-management by patients with HF remains poor. We describe the development and usability testing of an interactive digital e-health game (IDEG) for o
Publikováno v:
Educational Technology Research and Development. 59:249-265
This study examines middle school students’ learning and motivation as they engaged in a new media enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data,
Publikováno v:
Simulation & Gaming. 39:168-181
This article describes a university-sponsored experiential-based simulation, the NANO SCENARIO, to increase the public's awareness and affect attitudes on the societal implications of nanoscience and nanotechnology by bringing together diverse stakeh
Publikováno v:
Educational Media and Technology Yearbook ISBN: 9781461413042
This chapter examines the various cognitive tools embedded in a multimedia-enriched PBL environment for middle school science known as Alien Rescue and shares the research findings of the use of these cognitive tools in assisting young learners’ pr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::92e72683502557bb3bfa3ed8bd1e7436
https://doi.org/10.1007/978-1-4614-1305-9_10
https://doi.org/10.1007/978-1-4614-1305-9_10
Autor:
Paul Toprac
This chapter describes how to design a motivating educational game for middle school students using digital-game based learning techniques in a problem-based learning environment. Specifically, The Alien Rescue Game (TARG), a problem-based digital-ga
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::4071f018f8a28434f24d52095b5e3101
https://doi.org/10.4018/978-1-60960-495-0.ch014
https://doi.org/10.4018/978-1-60960-495-0.ch014
The purpose of this study is to investigate students’ engagement with a multimedia enhanced problem-based learning (PBL) environment, Alien Rescue, and to find out in what ways students consider Alien Rescue motivating. Alien Rescue is a PBL enviro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::18c31da88e690413bd5a49ce9324323f
https://doi.org/10.4018/978-1-60960-503-2.ch106
https://doi.org/10.4018/978-1-60960-503-2.ch106