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pro vyhledávání: '"Patrizia Palamidese"'
Autor:
Patrizia Palamidese
Publikováno v:
Journal of Visual Languages & Computing. 10:99-115
Manipulating and assembling elements in a 3D space is a task which interests a huge number of potential applications whether they deal with real or abstract objects. Direct manipulation techniques in traditional interactive systems use 2D devices and
Autor:
Patrizia Palamidese
Publikováno v:
The Journal of Visualization and Computer Animation. 7:61-78
Though a camera may theoretically move anywhere in space, when creating a computer film a director may want to perform a limited set of precise manoeuvres. The traditional camera model based on status variables lets users control all the camera degre
Autor:
Patrizia Palamidese, A. Crise
Publikováno v:
Computer Graphics Forum. 13:243-248
Building animations is a current practice to study problems in the computational and experimental sciences. There are several classes of applications which generate descriptions of complex phenomena, based on a large variety of variables. In this pap
Autor:
Patrizia Palamidese, Daniela Giorgetti
Publikováno v:
Eurographics ISBN: 9783211834374
Eurographics Multimedia Workshop
Eurographics Multimedia Workshop
Multimedia authoring tools enable the production of presentations that integrate text, video, audio, and images. To facilitate the creation of characters animation which include other media such as speech and sound, a new authoring system is defined
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f7dfab7ee2a440e742b0b9da3fcbb824
https://doi.org/10.1007/978-3-7091-6771-7_12
https://doi.org/10.1007/978-3-7091-6771-7_12
Autor:
Patrizia Palamidese
Publikováno v:
The Journal of visualization and computer animation
info:cnr-pdr/source/autori:Palamidese P./titolo:Computer-aided staging/doi:10.1002%2F(SICI)1099-1778(199901%2F03)10:1<3::AID-VIS191>3.0.CO;2-Z/rivista:The Journal of visualization and computer animation (Print)/anno:1999/pagina_da:3/pagina_a:14/intervallo_pagine:3–14/volume:10
info:cnr-pdr/source/autori:Palamidese P./titolo:Computer-aided staging/doi:10.1002%2F(SICI)1099-1778(199901%2F03)10:1<3::AID-VIS191>3.0.CO;2-Z/rivista:The Journal of visualization and computer animation (Print)/anno:1999/pagina_da:3/pagina_a:14/intervallo_pagine:3–14/volume:10
This paper describes the genesis and main functionalities of a real-time animation system for designing multimedia scenes. Users can create a system of synchronized events and give a structured shape to the various parts of a performance. Much work h
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a0c4076d80529dbe22cf9f3bf20e07d5
http://www.scopus.com/inward/record.url?eid=2-s2.0-0442329944&partnerID=q2rCbXpz
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