Zobrazeno 1 - 10
of 348
pro vyhledávání: '"Patrick Le Callet"'
Publikováno v:
IEEE Access, Vol 7, Pp 183405-183413 (2019)
With the development of immersive media technologies, omnidirectional video service has been popularized at an accelerated speed due to the sense of presence it offered. Accurately measuring the user's subjective sense of presence on virtual reality
Externí odkaz:
https://doaj.org/article/23383778d06542df8c2051aa7d4fdd96
Publikováno v:
IEEE Access, Vol 7, Pp 132649-132661 (2019)
In this work, we develop a novel no-reference (NR) quality assessment metric for stereoscopic images based on monocular and binocular features, motivated by visual perception properties of the human visual system (HVS) named binocular rivalry and bin
Externí odkaz:
https://doaj.org/article/fd3376f550d240408a2ff1a37027f0fd
Publikováno v:
EAI Endorsed Transactions on Creative Technologies, Vol 3, Iss 10, Pp 1-7 (2017)
Emotional interactive movie is a kind of film unfolding in different ways according to the emotion the viewer experiences. The movie is made of several sequences; their combination determines the particular scenario experienced. In this paper, we des
Externí odkaz:
https://doaj.org/article/b21a04203d884038ab1662f7258939ed
Publikováno v:
IEEE Access, Vol 5, Pp 9990-9999 (2017)
Telemedicine provides a transformative practice for access to and delivery of timely and high-quality healthcare in resource-poor settings. In a typical scenario of telesurgery, surgical tasks are performed with one surgeon situated at the patient's
Externí odkaz:
https://doaj.org/article/bf5456b807c943869a2dc1e956066b3e
Publikováno v:
Information, Vol 11, Iss 9, p 425 (2020)
Virtual reality (VR) headsets offer a large and immersive workspace for displaying visualizations with stereoscopic vision, as compared to traditional environments with monitors or printouts. The controllers for these devices further allow direct thr
Externí odkaz:
https://doaj.org/article/759328750601457684e10486b49bf8cc
Autor:
Junle Wang, Patrick Le Callet, Sylvain Tourancheau, Vincent Ricordel, Matthieu Perreira Da Silva
Publikováno v:
Journal of Eye Movement Research, Vol 5, Iss 5 (2012)
Observers’ fixations exhibit a marked bias towards certain areas on the screen when viewing scenes on computer monitors. For instance, there exists a well-known “center-bias” which means that fixations are biased towards the center of the scree
Externí odkaz:
https://doaj.org/article/ff0521449fbe41dab0537ce518be3948
Publikováno v:
EURASIP Journal on Image and Video Processing, Vol 2008 (2009)
Several metrics have been proposed in literature to assess the perceptual quality of two-dimensional images. However, no similar effort has been devoted to quality assessment of stereoscopic images. Therefore, in this paper, we review the different i
Externí odkaz:
https://doaj.org/article/823916f66683486583c2abd600200371
As the immersive multimedia techniques like Free-viewpoint TV (FTV) develop at an astonishing rate, user's demand for high-quality immersive contents increases dramatically. Unlike traditional uniform artifacts, the distortions within immersive conte
Externí odkaz:
http://arxiv.org/abs/1907.03448
Publikováno v:
2023 IEEE International Conference on Acoustics, Speech and Signal Processing
2023 IEEE International Conference on Acoustics, Speech and Signal Processing, Jun 2023, Rhodes, Greece
2023 IEEE International Conference on Acoustics, Speech and Signal Processing, Jun 2023, Rhodes, Greece
International audience; Understanding the deployment of human gaze on 3D graphical objects is of critical importance in order to propose rich and complex 3D environments without strong latency nor rendering constraints. However, the data needed to st
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::061c4c0ed6808e797751d737eb1074c1
https://hal.science/hal-03991889/document
https://hal.science/hal-03991889/document
Autor:
Pierre David, Patrick Le Callet, Suiyi Ling, Haixiong Wang, Ioannis Katsavounidis, Zafar Shahid, Cosmin Stejerean
Publikováno v:
ICASSP 2023 - 2023 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP).