Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Pallone, Grégory"'
In this article we analyze the state-of-the-art in multilateration - the family of localization methods enabled by the range difference observations. These methods are computationally efficient, signal-independent, and flexible with regards to the nu
Externí odkaz:
http://arxiv.org/abs/1910.10661
Autor:
PALLONE, Grégory
La coexistence de deux formats : cinéma à 24 images/s et vidéo à25 images/s, implique l'accélération ou le ralentissement de labande-son lors du transfert d'un format vers l'autre. Ceciprovoque une modification temporelle du signal sonore, et p
Publikováno v:
Moulin, S, Pallone, G, Faure, N & Bech, S 2019, Perceptual evaluation of loudspeaker misplacement compensation in a multichannel setup using MPEG-H 3D Audio Renderer. Application to Channel-based, Scene-Based, and Object-Based audio materials . in T Tew & D Williams (eds), 2019 AES International Conference on Immersive and Interactive Audio ., 11, Audio Engineering Society, 2019 AES International Conference on Immersive and Interactive Audio: Creating the Next Dimension of Sound Experience, York, United Kingdom, 27/03/2019 . https://doi.org/10.17743/aesconf.2019.978-1-942220-27-5
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::49771c3adfcd9cc2d8a1b4e45fb6a0c9
https://vbn.aau.dk/da/publications/a3fbbd95-1bd7-410b-ae31-aae7becb5544
https://vbn.aau.dk/da/publications/a3fbbd95-1bd7-410b-ae31-aae7becb5544
Publikováno v:
International Conference on Spatial Audio (ICSA)
International Conference on Spatial Audio (ICSA), Sep 2015, Graz, Austria
International Conference on Spatial Audio (ICSA), Sep 2015, Graz, Austria
International audience
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::af44f6cdc74b1ddf318dc7eaa4a79a65
https://hal.archives-ouvertes.fr/hal-01372998
https://hal.archives-ouvertes.fr/hal-01372998
Publikováno v:
Actes du 10ème Congrès Français d'Acoustique
National audience; La création d'ambiances sonores 3D interactives constitue un enjeu majeur dans le domaine de la Réalité Virtuelle, en particulier, pour des applications nécessitant un rendu sonore temps réel à partir de données verbales ou
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::7de3480c0bf53003b72f9965adbd3d5b
https://hal.archives-ouvertes.fr/hal-00492988
https://hal.archives-ouvertes.fr/hal-00492988
Publikováno v:
Proc. of the 15th International Conference on Auditory Display
15th International Conference on Auditory Display
15th International Conference on Auditory Display, May 2009, Copenhague, Denmark. pp.36-41
15th International Conference on Auditory Display
15th International Conference on Auditory Display, May 2009, Copenhague, Denmark. pp.36-41
International audience; The use of stochastic modeling is discussed for analysis/synthesis and transformation of environmental sounds. The method leads to perceptually relevant synthetic sounds based on the analysis of nat- ural sounds. Applications
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::0105cde90b1c7b9a8e8d769b1dd4b7fc
https://hal.science/hal-00464032
https://hal.science/hal-00464032
Publikováno v:
Proc. of the inaugural International Conference on Music Communication Science
The Inaugural International Conference on Music Communication Science
The Inaugural International Conference on Music Communication Science, Dec 2007, Sidney, Australia. pp.CD-ROM
The Inaugural International Conference on Music Communication Science
The Inaugural International Conference on Music Communication Science, Dec 2007, Sidney, Australia. pp.CD-ROM
International audience; In virtual auditory environments, sound generation is typically based on a two-stage approach: synthesizing a monophonic signal, implicitly equivalent to a point source, and simulating the acoustic space. The directivity, spat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::0d3c922d4df4c172d35e9087dd8f0a6d
https://hal.archives-ouvertes.fr/hal-00464039
https://hal.archives-ouvertes.fr/hal-00464039
Autor:
Choqueuse, Vincent, PALLONE, Grégory
Publikováno v:
28th AES International Conference: The Future of Audion Technology--Surround and Beyond
28th AES International Conference: The Future of Audion Technology--Surround and Beyond, Jun 2006, Pitea, Sweden. pp.1-9
28th AES International Conference: The Future of Audion Technology--Surround and Beyond, Jun 2006, Pitea, Sweden. pp.1-9
International audience; The synthesis of spatialised sound environment is a mean to increase the "sense of presence" of a listener in a virtual environment. We define sound environment synthesis as the audio synthesis of sounds other than speech or m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::1405498a3871660e895767ba29659f34
https://hal.archives-ouvertes.fr/hal-00493965
https://hal.archives-ouvertes.fr/hal-00493965
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.