Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Pablo G. Ramírez Flores"'
Autor:
Ana Rosa Villegas Villarreal, Julio Alejandro Mendoza Medina, Eduardo González Mendívil, Pablo G. Ramírez Flores
Publikováno v:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319733227
Today, reading is stablished as fundamental tool to promote learning, knowledge and innovation, but statistics; however, the statistics related to the dominance of this competence are discouraging at the world, and hence the need to promote their dev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::24004a239bf7795bdb7885093a7a197e
https://doi.org/10.1007/978-3-319-73323-4_8
https://doi.org/10.1007/978-3-319-73323-4_8
Autor:
Francisco Torres Guerrero, Jorge Lozoya-Santos, Eduardo Gonzalez Mendivil, Leticia Neira-Tovar, Pablo G. Ramírez Flores, Jorge Martin-Gutierrez
This book constitutes the refereed proceedings of the First International Conference on Smart Technology, MTYMEX 2017, held in Monterrey, Mexico, in May 2017. The 19 full papers were selected from 30 submissions and cover smart technologies for educa
Autor:
Gabriel Pantoja, Nicolas J. Hendrichs, Eduardo González Mendívil, Fernando Suárez-Warden, Pablo G. Ramírez Flores
Publikováno v:
Procedia Computer Science. 75:151-160
Pepper's ghost effect has been used since its beginnings at the second half of XIX century to generate 3D projections of virtual people in real environments. Nowadays this effect is used by ‘holographic’ displays for the projection not only of vi
Publikováno v:
Procedia Computer Science. 75:1-4
Autor:
Pablo G. Ramírez Flores, Jorge Lozoya, Francisco Torres Guerrero, Leticia Neira-Tovar, Jorge Martín-Gutiérrez, Eduardo Gonzalez
Publikováno v:
Procedia - Social and Behavioral Sciences. 139:1-4
Autor:
Héctor Rodríguez Ramírez, Eduardo González Mendívil, Manuel Contero Gonzalez, Pablo G. Ramírez Flores
Publikováno v:
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
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Augmented Reality (AR) in the last decade has increased the popularity on various areas, such as education, advertising, maintenance, marketing and entertainment. On the area of maintenance and education specially we have been researching the benefit