Zobrazeno 1 - 10
of 17
pro vyhledávání: '"P.O. Passenier"'
Publikováno v:
Human Factors: The Journal of the Human Factors and Ergonomics Society. 45:160-169
The type of navigation interface in a virtual environment (VE)---head slaved or indirect---determines whether or not proprioceptive feedback stimuli are present during movement. In addition, teleports can be used, which do not provide continuous move
Publikováno v:
IFAC Proceedings Volumes. 34:89-94
Spatial orientation in a Virtual Environment (VE) depends on visual recognition and on path integration meaning that the traversed path is integrated from feedback stimuli (visual, vestibular, and kinesthetic). Which stimuli are available, depends on
Publikováno v:
Presence: Teleoperators and Virtual Environments. 10:216-224
When moving around in the world, humans can use the motion sensations provided by their kinesthetic, vestibular, and visual senses to maintain their sense of direction. Previous research in virtual environments (VEs) has shown that this so-called pat
Autor:
P.O. Passenier, José H. Kerstholt
Publikováno v:
Ergonomics. 43:1371-1389
Automation has changed the role of human operators from direct manual control to supervision. Their main task is to monitor whether system performance remains within pre-specified ranges and intervention is only required in unusual situations. One of
Publikováno v:
Presence: Teleoperators and Virtual Environments. 8:36-53
To effectively use a virtual environment (VE) for applications such as training and design evaluation, a good sense of orientation is needed in the VE. “Natural” human geographical orientation, when moving around in the world, relies on visual as
Autor:
Leo van Breda, P.O. Passenier
Publikováno v:
Journal of Navigation, 2, 51, 216-227
A simulator experiment was conducted to determine the potential benefits of path prediction on the navigational performance of channel-bound vessels. Channel pilots had to sail an approach channel under critical conditions in a deep-draught vessel. F
Publikováno v:
Human Factors, 1, 38, 65-78
In the present study we investigated how monitoring and fault management in a ship control task are affected by complexity and a priori probability of disturbances. Participants were required to supervise four independent shipping subsystems and to a
Publikováno v:
VRAIS
In most applications of virtual environments (VEs), like training and design evaluation, a good sense of orientation is needed in the VE. Orientation performance when moving around in the real world relies on visual as well as proprioceptive feedback
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