Zobrazeno 1 - 10
of 35
pro vyhledávání: '"P.D.V. van der Stok"'
Publikováno v:
Real-Time Systems. 24:55-91
Processes are distributed over processors that share directly accessible memory. Processes exchange messages via memory. Algorithms are specified which satisfy the atomic multicast requirements under two fault hypotheses: (1) fail-stop memory and fai
Autor:
P.D.V. van der Stok
Publikováno v:
Journal of Parallel and Distributed Computing, 36(1), 53-65. Academic Press Inc.
Two types of applications are considered: hard real-time (HRT) and soft real-time (SRT). HRT applications need to meet their deadlines under all circumstances; deadlines of SRT applications may occasionally be missed. Both applications are constructe
Autor:
Y. van de Vijver, T. van den Berk, J.I.M. Botman, R. Deckers, C.J. Timmermans, P.D.V. van der Stok
Publikováno v:
IEEE Transactions on Nuclear Science, 41(1), 200-208. Institute of Electrical and Electronics Engineers
An object-oriented design for the distributed computer control system of the accelerator ring EUTERPE is presented. Because of the experimental nature of the ring, flexibility is of the utmost importance. The object-oriented principles have contribut
Publikováno v:
IEEE Parallel and Distributed Technology : Systems and Applications, 2(4), 32-47. IEEE Computer Society
Until now, little research has been done on methods to combine the seemingly incompatible paradigms of hard and soft real-time systems. To this end, we have developed Dedos, a dependable distributed operating system. The driving forces behind the pro
Autor:
P.D.V. van der Stok, A. Engel
Publikováno v:
IFAC Proceedings Volumes. 25:55-60
The object oriented DEpendable Distributed Operating System (DEDOS) has been designed for the control of large physical plants and embedded systems. The distribution of the applications is ensured in a transparent way for the application developer. A
Publikováno v:
ICME
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo (ICME 2004, Taipei, Taiwan, June 27-30, 2004), 2, 1051-1054
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo (ICME 2004, Taipei, Taiwan, June 27-30, 2004), 2, 1051-1054
This work shows that scalable video techniques together with a controlling mechanism for a device that receives and decodes video data provide a solution to some challenges posed by in-home networks. The challenges are resource limitations of devices
Publikováno v:
ICCCN
Proceedings of the 14th International Conference on Computer Communications and Networks (ICCCN'05, San Diego CA, USA, October 17-19, 2005)
Proceedings of the 14th International Conference on Computer Communications and Networks (ICCCN'05, San Diego CA, USA, October 17-19, 2005)
The paper addresses the issue of controlling streaming of scalable video over wireless links to resource-constrained devices (terminals). A controller on the terminal maximizes user perceived quality taking into account available computing resources
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::855b10ba08a42ae9dcd5e1c0e1252172
https://research.tue.nl/en/publications/f4b49f6d-3030-4cde-8af7-d8c593fdce33
https://research.tue.nl/en/publications/f4b49f6d-3030-4cde-8af7-d8c593fdce33
Publikováno v:
1999 IEEE Conference on Real-Time Computer Applications in Nuclear Particle and Plasma Physics. 11th IEEE NPSS Real Time Conference. Conference Record (Cat. No.99EX295).
The I/O bandwidth and real-time processing power required for high-energy physics experiments is increasing rapidly over time. The current requirements can only be met by using large-scale concurrent processing. We are investigating the use of a larg
Autor:
Y. van de Vijver, J.L. Delhez, F.M. van den Berk, R. Deckers, J.I.M. Botman, P.D.V. van der Stok, C.J. Timmermans
Publikováno v:
Proceedings of International Conference on Particle Accelerators.
This paper describes the software design of the EUTERPE synchrotron radiation facility. Applications are developed as a set of separate programs. Services are exported from these programs and call be used by other programs. The programs are built fro
Autor:
P.D.V. van der Stok, P.T.A. Thijssen
Publikováno v:
Second Workshop on Parallel and Distributed Real-Time Systems.
Distributed nested objects are considered as the building blocks for distributed real-time systems. Objects are stored in memory. Objects can be related in two ways: (1) syntactically: they have a common object from which they are invoked and (2) tim