Zobrazeno 1 - 10
of 36
pro vyhledávání: '"Osipov, Ilya"'
Autor:
Osipov, Ilya V
The author considers a class of mechatronic puzzles falling in the mixed-reality category, present examples of such devices, and propose a way to categorize them. Close relationships of such devices with the Tangible User Interface are described. The
Externí odkaz:
http://arxiv.org/abs/1705.03973
Publikováno v:
In Procedia Computer Science 2021 186:777-786
The paper describes user behavior as a result of introducing monetization in the freemium educational online platform. Monetization resulted in alternative system growth mechanisms, causing viral increase in the number of users. Given different optio
Externí odkaz:
http://arxiv.org/abs/1501.04157
The paper describes creation and development of the educational online communication platform for teaching and learning foreign languages. The system is based on the time bank principle, allowing users to teach others their native tongue along with t
Externí odkaz:
http://arxiv.org/abs/1501.04143
The paper describes a novel social network-based open educational resource for learning foreign languages in real time from native speakers, based on the predefined teaching materials. This virtual learning platform, named i2istudy, eliminates misund
Externí odkaz:
http://arxiv.org/abs/1501.04155
The paper describes experiments to attract active online system users to the partner program. The objective is to grow the number of users by involving existing system users in viral mechanics. Several examples of user motivation are given, along wit
Externí odkaz:
http://arxiv.org/abs/1501.04156
The paper describes gamification, virality and retention in the freemium educational online platform with 40,000 users as an example. Relationships between virality and retention parameters as measurable metrics are calculated and discussed using rea
Externí odkaz:
http://arxiv.org/abs/1412.5401
Publikováno v:
In Journal of Stroke and Cerebrovascular Diseases February 2015 24(2):381-387
Autor:
Osipov Ilya V., Nikulchev Evgeny
Publikováno v:
ITM Web of Conferences, Vol 18, p 02003 (2018)
In this article, the authors review puzzles and construction sets falling under the category of augmented reality games and, at the same time, serving as the elements of TUI interfaces. The review does not include games based on jigsaw puzzles (disse
Externí odkaz:
https://doaj.org/article/5bf77e85d6f348ad94306b5f913df628
Publikováno v:
ITM Web of Conferences, Vol 6, p 03011 (2016)
Traditional performance monitoring techniques in project management are based on classical measures – costs, schedule and scope of work. But focusing our view on these indices and their derivatives we can overlook one of the most important elements
Externí odkaz:
https://doaj.org/article/e4a349389eff491a8f3f18fe17272845