Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Oleksandr Yavorskyi"'
Publikováno v:
Proceedings of the International Conference on Applied Innovations in IT, Vol 11, Iss 1, Pp 61-66 (2023)
Topological Data Analysis (‘TDA’) has become a vibrant and quickly developing field in recent years, providing topology-enhanced data processing and Machine Learning (‘ML’) applications. Due to the novelty of the field, as well as the dissimi
Externí odkaz:
https://doaj.org/article/9251f59c9a084d4cb470174837692390
Publikováno v:
Frontiers in Genetics, Vol 14 (2023)
Introduction: Scientific articles serve as vital sources of biomedical information, but with the yearly growth in publication volume, processing such vast amounts of information has become increasingly challenging. This difficulty is particularly pro
Externí odkaz:
https://doaj.org/article/1a55e88a53d14e85a7e8dd17b5edaf76
Publikováno v:
Цифрова платформа: інформаційні технології в соціокультурній сфері, Vol 2, Iss 2, Pp 136-143 (2019)
The purpose of the article is to investigate and review the general concept of the Internet of Things and the use of such technologies in the creation of a Smart Home system. The article analyzes the state of development of Internet of Things technol
Externí odkaz:
https://doaj.org/article/8eba94c1ed184982862a5b37461a1809
Publikováno v:
Цифрова платформа: інформаційні технології в соціокультурній сфері, Vol 0, Iss 1, Pp 67-74 (2018)
The development of computer games is an urgent task that attracts a lot of developers not only from the point of view of creating entertainment content, but also from the point of view of scientific research. Of particular interest is the game «Batt
Externí odkaz:
https://doaj.org/article/c69d6b4fee294d719bc624818818d2cf
Publikováno v:
Цифрова платформа: інформаційні технології в соціокультурній сфері, Vol 0, Iss 1, Pp 67-74 (2018)
Digital Platform: Information Technologies in Sociocultural Sphere; № 1 (2018); 67-74
Цифровая платформа: Информационные технологии в социокультурной сфере; № 1 (2018); 67-74
Цифрова платформа: інформаційні технології в соціокультурній сфері; № 1 (2018); 67-74
Digital Platform: Information Technologies in Sociocultural Sphere; № 1 (2018); 67-74
Цифровая платформа: Информационные технологии в социокультурной сфере; № 1 (2018); 67-74
Цифрова платформа: інформаційні технології в соціокультурній сфері; № 1 (2018); 67-74
The development of computer games is an urgent task that attracts a lot of developers not only from the point of view of creating entertainment content, but also from the point of view of scientific research. Of particular interest is the game «Batt