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pro vyhledávání: '"Oleh M. Haranin"'
Autor:
Oleh M. Haranin, Natalia V. Moiseienko
The purpose of this study is development of RPG-game with built-in adaptive artificial intelligence on the Unity game engine. Objectives of study: development of the system of adaptation of playing situations depending on the actions of player and at
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::867f9a3748efe85c38bc0a8aba1864aa
https://doi.org/10.31812/123456789/2891
https://doi.org/10.31812/123456789/2891