Zobrazeno 1 - 10
of 43
pro vyhledávání: '"Ogle, J. Todd"'
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics (Early Access) (2021)
The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users in VR. At
Externí odkaz:
http://arxiv.org/abs/1812.03441
Akademický článek
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Autor:
Lichtenberger, Eric, Ogle, J. Todd
Publikováno v:
Journal of Correctional Education, 2006 Sep 01. 57(3), 230-238.
Externí odkaz:
https://www.jstor.org/stable/23282754
Autor:
Menzies, Luke, Coleman, R. Shane, Dietz, Kira A., Guimont, Corinne, Saverot, Maureen, Ng, Wen Nie, Ogle, J. Todd, Tuttle, James, Kinnaman, Alex
World Digital Preservation Day is an annual celebration of digital preservation hosted by the Digital Preservation Coalition. This is a series of short lightning talks by Virginia Tech University Libraries personnel on various digital preservation to
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2485::7d9ea0abe5f087d164f56438ed837f38
https://hdl.handle.net/10919/100794
https://hdl.handle.net/10919/100794
Autor:
Ogle, J. Todd
Virtual environments are visually dominant systems. It seems that individuals" visual perception abilities would have an effect on their performance in a virtual environment. One such visual perception ability that seems a logical fit for study in vi
Externí odkaz:
http://hdl.handle.net/10919/27245
http://scholar.lib.vt.edu/theses/available/etd-04252002-112047/
http://scholar.lib.vt.edu/theses/available/etd-04252002-112047/
Autor:
Ogle, J. Todd, Skarbez, Richard
We propose a system which integrates a high-fidelity immersive virtual environment based on ground-truth 3D scanning data from archaeological sites augmented with ethnohistoric data in the form of archival records, photos, models of artifacts, prior
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2485::221e042dd7921167a3d3dc214867d092
https://hdl.handle.net/10919/93734
https://hdl.handle.net/10919/93734
Autor:
Singh, Gurjot, Bowman, Doug A., Hicks, David, Cline, David, Ogle, J. Todd, Johnson, Aaron, Zlokas, Rosemary, Tucker, Thomas, Ragan, Eric D.
Publikováno v:
2015 IEEE International Symposium on Mixed & Augmented Reality - Media, Art, Social Science, Humanities & Design; 2015, p9-14, 6p
Autor:
Saghafi Moghaddam, Sara
This dissertation studies the integration of Virtual Reality (VR) into the early stages of the architectural design process, particularly during massing studies. The research proposes a framework identifying the necessary knowledge domains and techno
Externí odkaz:
https://hdl.handle.net/10919/121106
As the frontiers and futures of work evolve, humans and machines will begin to share a more cooperative working space where collaboration occurs freely amongst the constituent members. To this end, it is then necessary to determine how information sh
Externí odkaz:
http://hdl.handle.net/10919/116070
Autor:
Karki, Shashank
Recent developments in surveying and mapping technologies have greatly enhanced our ability to model and analyze both outdoor and indoor environments. This research advances the traditional concept of digital twins—static representations of physica
Externí odkaz:
https://hdl.handle.net/10919/119239