Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Norfarizah Mohd Bakhir"'
Autor:
Jasni Dolah, Armeet Kaur Chal Amreek Singh, Aznan Che Ahmad, Muhizam Mustafa, Ahmad Zuhairi Abdul Majid, Nur Zaidi Azraai, Norfarizah Mohd Bakhir
Publikováno v:
Journal of Human Centered Technology. 1:1-9
This review was performed to determine the objective of therapeutic intervention on the learning of autistic children. This literature review aimed at addressing two critical issues: (1) the benefits of aromatherapy oils, including the understanding
Publikováno v:
Advanced Science Letters. 24:4798-4801
Publikováno v:
Advanced Science Letters. 24:4865-4869
This paper considers the spectral properties of the Angklung, an Indonesian musical instrument made from bamboo tubes that is popular throughout Southeast Asia. We have chosen three most significant partials from both bamboo tubes on each strike dire
Publikováno v:
Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017).
As Alzheimer's disease increases around the world with still no absolute medication to solve the problem, art has become the alternative treatment. Nevertheless, with sound art exploring public spaces to exhibit, and seen as not too distant from conv
Publikováno v:
SHS Web of Conferences, Vol 45, p 07001 (2018)
The Malay folklore is something that our ancestor inherits to us for so long now. Nowadays, Malaysian folklore is beginning to fade from the face of our country due to the western media that’s beginning to dominate the world. Youngsters nowadays pr
Publikováno v:
Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017).
In Malaysia, cartoon and comic arts is a branch of art that reflects the identity and the culture of this nation. The golden age of local cartoon and comic arts that occurred between the late 1970s and early 1990s has prompted the emergence of range
Publikováno v:
SHS Web of Conferences, Vol 45, p 07002 (2018)
Educational games provide a virtual environment for the students, particularly in an endeavour to increase student immersion, and this need of students satisfied with the visual aspect conditions of the game screen to go to the following stage. In de