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pro vyhledávání: '"Noorkholis Luthfil Hakim"'
Publikováno v:
Applied Sciences, Vol 10, Iss 4, p 1479 (2020)
Video classification is an essential process for analyzing the pervasive semantic information of video content in computer vision. Traditional hand-crafted features are insufficient when classifying complex video information due to the similarity of
Externí odkaz:
https://doaj.org/article/f66ecea812924c5eba44893eafe49d81
Autor:
Noorkholis Luthfil Hakim, 諾哈金
101
Social network websites now day is very popular. Almost all people in the world use those websites to keep contact with their social relation, for example Facebook, Twitter, Myspace, etc. The typical textual user interface that usually websi
Social network websites now day is very popular. Almost all people in the world use those websites to keep contact with their social relation, for example Facebook, Twitter, Myspace, etc. The typical textual user interface that usually websi
Externí odkaz:
http://ndltd.ncl.edu.tw/handle/54036766946693784891
Publikováno v:
Sensor Review. 41:341-349
Purpose The purpose of this paper is to propose a new framework and improve a bi-directional people counting technique using an RGB-D camera to obtain accurate results with fast computation time. Therefore, it can be used in real-time applications. D
Autor:
Tipajin Thaipisutikul, Noorkholis Luthfil Hakim, Avirmed Enkhbat, Timothy K. Shih, Wisnu Aditya
Publikováno v:
2020 - 5th International Conference on Information Technology (InCIT).
IC4Windows (Intelligent Companion for Windows) provides a natural Human computer interaction through hand gesture to avoid direct contact with computer device. The hand gestures trigger a windows command that usually used by a user when they use MS w
Autor:
Timothy K. Shih, Tipajin Thaipisutikul, Wisnu Aditya, Avirmed Enkhbat, Noorkholis Luthfil Hakim
Publikováno v:
2020 - 5th International Conference on Information Technology (InCIT).
This paper proposes an efficient framework that recognizes hand typing motions and gestures for making a virtual keyboard by using a single RGB camera. There are several works related to virtual keyboard in the Human-computer interaction (HCI) area.
Autor:
Yi Cheng Chen, Wisnu Aditya, Timothy K. Shih, Sandeli Priyanwada Kasthuri Arachchi, Chih-Yang Lin, Noorkholis Luthfil Hakim
Publikováno v:
Sensors (Basel, Switzerland)
Sensors
Volume 19
Issue 24
Sensors
Volume 19
Issue 24
With the recent growth of Smart TV technology, the demand for unique and beneficial applications motivates the study of a unique gesture-based system for a smart TV-like environment. Combining movie recommendation, social media platform, call a frien
Publikováno v:
Applied Sciences
Volume 10
Issue 4
Applied Sciences, Vol 10, Iss 4, p 1479 (2020)
Volume 10
Issue 4
Applied Sciences, Vol 10, Iss 4, p 1479 (2020)
Video classification is an essential process for analyzing the pervasive semantic information of video content in computer vision. Traditional hand-crafted features are insufficient when classifying complex video information due to the similarity of
Autor:
S. P. Kasthuri Arachchi, Stanislav Klimenko, Hui-Huang Hsu, Timothy K. Shih, Noorkholis Luthfil Hakim
Publikováno v:
AINA Workshops
Gesture Recognition is a technology that makes devices such as a computer capable of recognizing and responding to different gestures produced by the human body. With the recent growth of 3D virtual world applications, the demand to improve the gestu
Publikováno v:
International Journal of Computational Science and Engineering. 18:438
Kinect, a 3D sensing device from Microsoft, invokes the human-computer interaction research evolution. Kinect was implemented in many areas including music. One was implemented in a virtual musical instrument (VMI) system, which uses natural gestures
Autor:
Timothy K. Shih, Ankhtuya Ochirbat, Noorkholis Luthfil Hakim, Shun Kai Wang, Wu Yuin Hwang, Yu Ren Chen
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783662463147
ICWL Workshops
ICWL Workshops
In the past time, Social Learning has been the most natural way for people to learn. However, traditional e-learning system only plays a role of teaching assistant, and seldom has functionalities to enhance interaction that can support social learnin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9dac7c27385ff9dfdd40c267a17dad92
https://doi.org/10.1007/978-3-662-46315-4_9
https://doi.org/10.1007/978-3-662-46315-4_9