Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Nilakshi, Yein"'
Publikováno v:
Designs, Vol 7, Iss 5, p 105 (2023)
Virtual reality (VR) technology has recently been adopted by educators for use in the classroom. Currently, this educational model includes not only lectures with teachers in the online classroom but also practical sessions using online platforms. Fe
Externí odkaz:
https://doaj.org/article/3e9e547e518246978966783b60b00269
Publikováno v:
Journal of Namibian Studies; 2024 Special Issue, Vol. 42, p8-23, 16p
Autor:
Nilakshi Yein
Publikováno v:
Exergaming Intervention for Children, Adolescents, and Elderly People ISBN: 9781668463208
Learning is acquiring new knowledge, understanding, or skills through various means and is challenging to measure. Serious games (SG) have the potential to allow users to learn through interaction in motivational and engaging aspects by harnessing en
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::63cd31f1566189340881a8a6ccaa88f4
https://doi.org/10.4018/978-1-6684-6320-8.ch004
https://doi.org/10.4018/978-1-6684-6320-8.ch004
Autor:
Nilakshi Yein, Swati Pal
BACKGROUND Fall is a critical problem that leads to various issues in the elderly. The fear of falling (FOF) is a common problem in the elderly population. There is an association between FOF and balance confidence. Exergaming (EXG) is a promising te
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bac3e66823a9e2c3b31b38f325a014be
https://doi.org/10.2196/preprints.27947
https://doi.org/10.2196/preprints.27947
Autor:
Swati Pal, Nilakshi Yein
Publikováno v:
Advances in Ergonomics in Design ISBN: 9783030202262
AHFE (4)
AHFE (4)
In the field of elderly - exergame research, there is limited information available in the Indian context. There is a need to explore how the Indian elderly respond towards such interventions to do the exercise, and if it is not positive what kind ch
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::309a5cfbef0b853bc3d3e0b6739a5da3
https://doi.org/10.1007/978-3-030-20227-9_78
https://doi.org/10.1007/978-3-030-20227-9_78
Autor:
Nilakshi Yein, Swati Pal
Publikováno v:
Entertainment Computing. 38:100419
Exergaming is a promising technology for the elderly to achieve balance training requirements. This paper investigates the acceptance of a tailored exergame (Indian context), termed as Therapeutic Stepping Exergame (TSE). The key constructs and the i
Autor:
Nilakshi Yein, Swati Pal
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9783319605968
AHFE (3)
AHFE (3)
Fall is one of the major problems in the world’s ageing population. An ample amount of literature is available on different interventions that are practiced in developed countries as key tools to face the consequences derived from elderly fall. The
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c927b7abfe6e5306265127ffa5fe3909
https://doi.org/10.1007/978-3-319-60597-5_11
https://doi.org/10.1007/978-3-319-60597-5_11
Autor:
Swati Pal, Nilakshi Yein
Publikováno v:
Research into Design for Communities, Volume 1 ISBN: 9789811035173
Recent studies report that globally unintentional fall among aging population is one of the most costly and complex healthcare issue. There is a possibility that elderly might fall when they are alone and no one is there to help them. In such conditi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d66a8b07e5f43cfefd83ff9b3eee9aff
https://doi.org/10.1007/978-981-10-3518-0_36
https://doi.org/10.1007/978-981-10-3518-0_36
Publikováno v:
Designs; Oct2023, Vol. 7 Issue 5, p105, 16p
Publikováno v:
Games for Health Journal; Dec2023, Vol. 12 Issue 6, p489-490, 2p