Zobrazeno 1 - 10
of 14
pro vyhledávání: '"Nikolaos Vidakis"'
Publikováno v:
Information, Vol 14, Iss 4, p 252 (2023)
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry’s interest as they show great potential in many areas. This paper propos
Externí odkaz:
https://doaj.org/article/8909b6661abe43da8ebebef8e6d7e9ec
Publikováno v:
Computers, Vol 6, Iss 3, p 25 (2017)
Affective computing in general and human activity and intention analysis in particular comprise a rapidly-growing field of research. Head pose and emotion changes present serious challenges when applied to player’s training and ludology experience
Externí odkaz:
https://doaj.org/article/9864fde6256044e6b5344a860ff4b7cd
Publikováno v:
ELCVIA Electronic Letters on Computer Vision and Image Analysis, Vol 12, Iss 2 (2013)
This paper presents a complete system for multiple object detection and classification in a 3D scene using an RGB-D sensor such as the Microsoft Kinect sensor. Successful multiple object detection and classification are crucial features in many 3D co
Externí odkaz:
https://doaj.org/article/5b2b52071031453b8f6da8a49469d5e9
Publikováno v:
Proceedings of the 14th International Conference on Computer Supported Education.
Publikováno v:
Brooks, A L, Brooks, E & Vidakis, N (eds) 2018, Interactivity, game creation, design, learning, and innovation : 6th International Conference, ArtsIT 2017, and second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings . Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Springer . https://doi.org/10.1007/978-3-319-76908-0
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319769073
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319769073
Summary: This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The ev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4bc85b9cccabdda0a8b75709e7bb8eea
https://vbn.aau.dk/da/publications/c578a817-0d9d-48ba-bbf8-1e4d7379445c
https://vbn.aau.dk/da/publications/c578a817-0d9d-48ba-bbf8-1e4d7379445c
Affective computing in general and human activity and intention analysis in particular, is a rapidly growing field of research. Head pose and emotion changes, present serious challenges when applied to player’s training and ludology experience in s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d63fc218e39478e6f395de0bab874384
https://doi.org/10.20944/preprints201706.0003.v1
https://doi.org/10.20944/preprints201706.0003.v1
Publikováno v:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319558332
ArtsIT/DLI
ArtsIT/DLI
This paper presents a scheme of creating an emotion index of cover song music video clips by recognizing and classifying facial expressions of the artist in the video. More specifically, it fuses effective and robust algorithms which are employed for
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::893e6e7726a14ec1b345bf7011758fa7
https://doi.org/10.1007/978-3-319-55834-9_29
https://doi.org/10.1007/978-3-319-55834-9_29
Publikováno v:
Kalliatakis, G, Vidakis, N & Triantafyllidis, G 2016, Web-based Visualisation of Head Pose and Facial Expressions Changes: Monitoring Human Activity Using Depth Data. in Computer Science and Electronic Engineering (CEEC), 2016 8th . IEEE, 8th Computer Science & Electronic Engineering Conference, Essex, United Kingdom, 28/09/2016 . https://doi.org/10.1109/CEEC.2016.7835887
Despite significant recent advances in the field of head pose estimation and facial expression recognition, raising the cognitive level when analysing human activity presents serious challenges to current concepts. Motivated by the need of generating
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::32ff5e6c76d092ce68569aebead1ca56
https://vbn.aau.dk/da/publications/e7acf900-9966-4f9b-931c-d131c6c0aac1
https://vbn.aau.dk/da/publications/e7acf900-9966-4f9b-931c-d131c6c0aac1
Autor:
Nikos Karadimitriou, Nikolaos Vidakis, George Vlachakis, Demosthenes Akoumianakis, George Vellis, Costas Michailidis, Dimitrios Kotsalis, Efthymios Syntychakis, George Ktistakis
Publikováno v:
Panhellenic Conference on Informatics
This paper is inspired by the concept of digital metamaterials and advances a proposal for a genre of digital artifacts that exhibit the transformative capacity to transcend technical boundaries in digital ecosystems. In terms of theoretical footing,
Publikováno v:
Signal Processing, Pattern Recognition and Applications / 779: Computer Graphics and Imaging.