Zobrazeno 1 - 10
of 417
pro vyhledávání: '"Nijholt, Antinus"'
Autor:
Nijholt, Anton, Nijholt, Antinus
Publikováno v:
Playable Cities ISBN: 9789811019616
Playable Cities: The City as a Digital Playground, 1-20
STARTPAGE=1;ENDPAGE=20;TITLE=Playable Cities
Playable Cities: The City as a Digital Playground, 1-20
STARTPAGE=1;ENDPAGE=20;TITLE=Playable Cities
Smart cities have inspired the introduction of various viewpoints, usually concerning the introduction of digital technology by governance bodies and its use by service providers and other economic stakeholders to allow a more efficient use of resour
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9783319416601
Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design, 671-682
STARTPAGE=671;ENDPAGE=682;TITLE=Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design
Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design, 671-682
STARTPAGE=671;ENDPAGE=682;TITLE=Proceedings of the AHFE 2016 International Conference on Affective and Pleasurable Design
In future smart environments sensors and actuators know about the environment’s inhabitants and visitors. This knowledge allows them to predict and suggest activities and behavior and even to take care that certain activities and behavior are enfor
Publikováno v:
Distributed, Ambient, and Pervasive Interactions ISBN: 9783319208039
HCI (21)
3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015, 659-670
STARTPAGE=659;ENDPAGE=670;TITLE=3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015
HCI (21)
3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015, 659-670
STARTPAGE=659;ENDPAGE=670;TITLE=3rd International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2015
In this paper we explore how future smart environments can be given a sense of humor. Humor requires smartness. Entering witty remarks in a conversation requires understanding of the conversation, the conversational partner, the context and the histo
Publikováno v:
Proceedings of the 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015, 2175-2182
STARTPAGE=2175;ENDPAGE=2182;TITLE=Proceedings of the 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015
STARTPAGE=2175;ENDPAGE=2182;TITLE=Proceedings of the 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015
Smartness, made possible by intelligent sensors and actuators, is invading our home, office and public environments. This smartness monitors, anticipates and supports our activities, increasing efficiency of our activities. Smartness is usually assoc
Autor:
Reidsma, Dennis, van Dijk, Elisabeth M.A.G., van der Sluis, Frans, Volpe, G, Camurri, A., Perloy, L.M., Nijholt, Antinus
Publikováno v:
International Journal of Arts and Technology, 8(3), 212-230. Inderscience Publishers
Tangible user interfaces allow children to take advantage of their experience in the real world when interacting with digital information. In this paper we describe a model for tangible user interfaces specifically for children that focuses mainly on
Autor:
Brunner, Clemens, Blankertz, Benjamin, Cincotti, Febo, Kübler, Andrea, Mattia, Donatella, Miralles, Felip, Nijholt, Antinus, Otal, Begonya, Salomon, Patric, Müller-Putz, Gernot R., Stephanidis, C, Antona, M.
Publikováno v:
Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access ISBN: 9783319074368
HCI (4)
Proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, 475-486
STARTPAGE=475;ENDPAGE=486;TITLE=Proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014
HCI (4)
Proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, 475-486
STARTPAGE=475;ENDPAGE=486;TITLE=Proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014
In this paper, we present BNCI Horizon 2020, an EU Coordination and Support Action (CSA) that will provide a roadmap for brain-computer interaction research for the next years, starting in 2013, and aiming at research efforts until 2020 and beyond. T
Autor:
van Dijk, Elisabeth M.A.G., Lingnau, Andreas, Vissers, Geert, Kockelhorn, Hub, Nijholt, Antinus, Nijholt, A.
Publikováno v:
Playful User Interfaces: Interfaces that Invite Social and Physical Interaction, 185-208
STARTPAGE=185;ENDPAGE=208;TITLE=Playful User Interfaces: Interfaces that Invite Social and Physical Interaction
Gaming Media and Social Effects ISBN: 9789814560955
STARTPAGE=185;ENDPAGE=208;TITLE=Playful User Interfaces: Interfaces that Invite Social and Physical Interaction
Gaming Media and Social Effects ISBN: 9789814560955
Museums increasingly use interactive technologies to make a museum visit more rewarding. In this chapter, we present opportunities that tabletop environments offer for learning, enjoyment, motivation, collaboration and playful interaction in museums.
Autor:
Bergervoet, E.J., Magnenat-Thalmann, N., van der Sluis, Frans, van Dijk, Elisabeth M.A.G., Nijholt, Antinus
Publikováno v:
Visual computer, 29(2), 99-110. Springer
Often, the way subject matter is included in educational games does not fully utilize or sometimes even inhibits the full learning potential of games. This paper argues that in order to optimally use the potential of games for learning, games should
Autor:
Niculescu, A.I., Ge, S.S., van Dijk, Elisabeth M.A.G., Nijholt, Antinus, Li, Haizhou, See, Swan Lan
Publikováno v:
International journal of social robotics, 5(2), 171-191. Springer
In this paper we explore how simple auditory/verbal features of the spoken language, such as voice characteristics (pitch) and language cues (empathy/humor expression) influence the quality of interaction with a social robot receptionist. For our exp
Autor:
Vyas, Dhaval, Cui, Yanqing, Ojala, Jarno, Grassel, Guido, Nijholt, Antinus, Romão, Teresa, Reidsma, Dennis
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783642342912
Advances in Computer Entertainment
9th International Conference on Advances in Computer Entertainment, ACE 2012, 133-150
STARTPAGE=133;ENDPAGE=150;TITLE=9th International Conference on Advances in Computer Entertainment, ACE 2012
Advances in Computer Entertainment
9th International Conference on Advances in Computer Entertainment, ACE 2012, 133-150
STARTPAGE=133;ENDPAGE=150;TITLE=9th International Conference on Advances in Computer Entertainment, ACE 2012
User-generated content plays a pivotal role in the current social media. The main focus, however, has been on the explicitly generated user content such as photos, videos and status updates on different social networking sites. In this paper, we expl