Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Nicholas Katzakis"'
Publikováno v:
ISMAR Adjunct
VRST
VRST
We introduce Camera Time Warp (CamWarp), a novel reprojection technique for video-see-through augmented reality, which reduces the registration error between captured real-world videos and rendered virtual images. Instead of rendering the image plane
Publikováno v:
IEEE transactions on visualization and computer graphics. 24(4)
Telepresence systems have the potential to overcome limits and distance constraints of the real-world by enabling people to remotely visit and interact with each other. However, current telepresence systems usually lack natural ways of supporting int
Publikováno v:
VR
Interaction tasks in virtual reality (VR) such as three-dimensional (3D) selection or manipulation of objects often suffer from reduced performance due to missing or different feedback provided by VR systems than during corresponding realworld intera
Excuse me! Perception of Abrupt Direction Changes Using Body Cues and Paths on Mixed Reality Avatars
Autor:
Nicholas Katzakis, Frank Steinicke
Publikováno v:
HRI (Companion)
We evaluate two methods of signalling abrupt direction changes of a robotic platform using a Mixed Reality avatar. The "Body" method uses gaze, gesture and torso direction to point to upcoming waypoints. The "Path" method visualises the change in dir
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1161bb0d313d316431718fc99ad2b689
http://arxiv.org/abs/1801.05085
http://arxiv.org/abs/1801.05085
Autor:
Jonathan K. Tong, Nicholas Katzakis, Frank Steinicke, Gudrun Klinker, Brigitte Röder, Lihan Chen, Oscar Ariza
Publikováno v:
SUI
Stylo-Handifact is a novel spatial user interface consisting of a haptic device (i. e., Stylo) attached to the forearm and a visualization of a virtual hand (i. e., Handifact), which in combination provide visuo-haptic feedback for posture training a
Publikováno v:
International Journal of Humanoid Robotics. 17:1950038
We evaluate the ability of locally present participants to localize an avatar head’s gaze direction rapidly in hosted telepresence. We performed a controlled user study to test two potential solutions to indicate a remote user’s gaze. We analyze
Autor:
Nicholas Katzakis, Jonas Mayer
Publikováno v:
SUI
We propose a metric for quick short-term comfort and discomfort evaluation of non-resting hand postures. The metric is further improved using data from user studies. Comparing subjective user ratings with the metric indicates the metric to be a fitti
Publikováno v:
3DUI
INSPECT is a novel interaction technique for 3D object manipulation using a rotation-only tracked touch panel. Motivated by the applicability of the technique on smartphones, we explore this design space by introducing a way to map the available degr
Publikováno v:
APCHI
We present Plane-Casting, a novel technique for 3D object manipulation from a distance that is especially suitable for smarphones. We describe two variations of Plane-Casting and present results from a pilot study. Our evaluation demonstrates the fea
Publikováno v:
APCHI
Manipulation of 3D objects is important for collaboration and education, where a presenter might wish to manipulate a 3D object to present it to an audience. We present Mesh-Grab and Arcball-3D; two ray-based techniques for manipulating remote 3D obj