Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Myeongul Jung"'
Publikováno v:
JMIR Serious Games, Vol 10, Iss 4, p e40119 (2022)
BackgroundEmbodiment through a virtual avatar is a key element for people to feel that they are in the virtual world. ObjectiveThis study aimed to elucidate the interaction between 2 methods of eliciting embodiment through a virtual avatar: motion s
Externí odkaz:
https://doaj.org/article/90948ea267ef4448ba0b5056884c973b
Publikováno v:
PLoS ONE, Vol 15, Iss 9, p e0239322 (2020)
Measuring body image is crucial at both personal and social levels. Previous studies have attempted to quantitatively measure body image but methods for measuring body change recognition over time have not yet been established. The present study prop
Externí odkaz:
https://doaj.org/article/033393e6a16b400a879754aae578411e
Publikováno v:
International Journal of Social Robotics. 14:1951-1964
Publikováno v:
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
Publikováno v:
Cyberpsychology, Behavior, and Social Networking. 23:234-241
The current study sought to investigate the effects of matching body movement and body size between an avatar and a participant on the body ownership illusion (BOI), the body size illusion, the sense of presence, simulator sickness, and emotional res
BACKGROUND The sense of embodiment (SoE) is the feeling of one’s own body, and research on the SoE extends from the rubber hand illusion to the full-body ownership illusion with a virtual avatar. OBJECTIVE The key to utilizing a virtual avatar is u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c55b7ce1d29b7728335dd558405b83d0
https://doi.org/10.2196/preprints.21879
https://doi.org/10.2196/preprints.21879
Publikováno v:
JMIR Serious Games
JMIR Serious Games, Vol 8, Iss 3, p e21879 (2020)
JMIR Serious Games, Vol 8, Iss 3, p e21879 (2020)
Background The sense of embodiment (SoE) is the feeling of one’s own body, and research on the SoE extends from the rubber hand illusion to the full-body ownership illusion with a virtual avatar. Objective The key to utilizing a virtual avatar is u
Publikováno v:
PLoS ONE, Vol 15, Iss 9, p e0239322 (2020)
PLoS ONE
PLoS ONE
Measuring body image is crucial at both personal and social levels. Previous studies have attempted to quantitatively measure body image but methods for measuring body change recognition over time have not yet been established. The present study prop
Publikováno v:
CHI
Recent advances in technology have allowed users to experience an illusory feeling of full body ownership of a virtual avatar. Such virtual embodiment has the power to elicit perceptual, behavioral or cognitive changes related to oneself, however, it